Searched refs:textureObject (Results 1 - 10 of 10) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
H A DAnimationFrame.java33 public AnimationFrame(Texture textureObject, float animationHoldTime) { argument
35 texture = textureObject;
39 public AnimationFrame(Texture textureObject, float animationHoldTime, argument
43 texture = textureObject;
/external/swiftshader/src/OpenGL/libGLES_CM/
H A DResourceManager.cpp92 Texture *textureObject = mTextureNameSpace.remove(texture); local
94 if(textureObject)
96 textureObject->release();
140 Texture *textureObject; local
144 textureObject = new Texture2D(texture);
148 textureObject = new TextureExternal(texture);
156 textureObject->addRef();
158 mTextureNameSpace.insert(texture, textureObject);
H A DlibGLES_CM.cpp184 es1::Texture *textureObject = context->getTexture(texture); local
186 if(textureObject && textureObject->getTarget() != target && texture != 0)
2555 es1::Texture *textureObject = context->getTexture(texture); local
2557 if(textureObject)
H A DContext.cpp3122 es1::Texture2D *textureObject = getTexture2D(); local
3124 if(textureObject)
3126 textureObject->bindTexImage(surface);
/external/swiftshader/src/OpenGL/libGLESv2/
H A DResourceManager.cpp201 Texture *textureObject = mTextureNameSpace.remove(texture); local
203 if(textureObject)
205 textureObject->release();
289 Texture *textureObject; local
293 textureObject = new Texture2D(texture);
297 textureObject = new TextureCubeMap(texture);
301 textureObject = new TextureExternal(texture);
305 textureObject = new Texture3D(texture);
309 textureObject = new Texture2DArray(texture);
313 textureObject
[all...]
H A DlibGLESv3.cpp1229 Texture* textureObject = context->getTexture(texture); local
1233 if(!textureObject)
1238 textarget = textureObject->getTarget();
1252 if(textureObject->isCompressed(textarget, level))
H A DlibGLESv2.cpp298 es2::Texture *textureObject = context->getTexture(texture); local
300 if(textureObject && textureObject->getTarget() != target && texture != 0)
4375 es2::Texture *textureObject = context->getTexture(texture); local
4377 if(textureObject)
H A DContext.cpp4297 es2::Texture2D *textureObject = isRect ? getTexture2DRect() : getTexture2D(); local
4299 if(textureObject)
4301 textureObject->bindTexImage(surface);
/external/swiftshader/src/OpenGL/libGL/
H A DResourceManager.cpp214 TextureMap::iterator textureObject = mTextureMap.find(texture); local
216 if(textureObject != mTextureMap.end())
218 //mTextureNameSpace.release(textureObject->first);
219 if(textureObject->second) textureObject->second->release();
220 mTextureMap.erase(textureObject);
327 Texture *textureObject; local
331 textureObject = new Texture2D(texture);
335 textureObject = new TextureCubeMap(texture);
343 mTextureMap[texture] = textureObject;
[all...]
H A DlibGL.cpp347 gl::Texture *textureObject = context->getTexture(texture); local
349 if(textureObject && textureObject->getTarget() != target && texture != 0)
3651 gl::Texture *textureObject = context->getTexture(texture); local
3653 if(textureObject)

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