Searched refs:texture_height (Results 1 - 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/glx/xlib/
H A Dxm_st.c42 unsigned texture_width, texture_height, texture_mask; member in struct:xmesa_st_framebuffer
125 if (xstfb->texture_width != width || xstfb->texture_height != height) {
180 xstfb->texture_height = height;
223 xstfb->buffer->height != xstfb->texture_height);
242 0, 0, xstfb->texture_width, xstfb->texture_height);
/external/mesa3d/src/gallium/state_trackers/wgl/
H A Dstw_st.c45 unsigned texture_width, texture_height; member in struct:stw_st_framebuffer
85 if (stwfb->texture_width != width || stwfb->texture_height != height) {
138 stwfb->texture_height = height;
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArraySampling.cpp703 * @param texture_height Height of image
707 glw::GLubyte getMipmapLevelCount(glw::GLsizei texture_width, glw::GLsizei texture_height) argument
709 glw::GLsizei size = de::max(texture_width, texture_height);
869 * @param texture_height Texture height
875 glw::GLsizei texture_width, glw::GLsizei texture_height, const T* components)
879 const glw::GLuint n_pixels = texture_width * texture_height;
886 fillImage<T, N_Components>(texture_width, texture_height, components, &texture_data[0]);
889 texture_height, 1 /* depth */, texture_format, texture_type, &texture_data[0]);
904 * @param texture_height Texture height
909 glw::GLsizei texture_height)
873 prepareDataForTexture(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height, const T* components) argument
906 prepareDataForColorFloatTexture(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) argument
934 prepareDataForColorIntTexture(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) argument
959 prepareDataForDepthFloatTexture(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) argument
984 prepareDataForStencilUIntTexture(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) argument
1009 prepareDepthTextureFace(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) argument
1224 prepareRGBAIntegerTextureFace(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) argument
1261 prepareRGBATextureFace(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) argument
1297 prepareStencilTextureFace(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) argument
1545 prepareTextureFace(const glw::Functions& gl, glw::GLint cube_face, glw::GLint element_index, glw::GLint mipmap_level, glw::GLint n_elements, glw::GLint n_mipmap_levels, glw::GLenum texture_format, glw::GLenum texture_type, glw::GLsizei texture_width, glw::GLsizei texture_height) argument
3372 glw::GLsizei texture_height = 0; local
3460 glw::GLsizei texture_height = 0; local
4044 const glw::GLuint texture_height = resolution.m_height; local
5198 glw::GLsizei texture_height = resolution.m_height; local
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/external/deqp/external/openglcts/modules/glesext/
H A DesextcTestCaseBase.cpp938 * @param texture_height Requested texture height
945 glw::GLuint texture_width, glw::GLuint texture_height) const
951 gl.texStorage2D(GL_TEXTURE_2D, 1 /* levels */, texture_format, texture_width, texture_height);
962 gl.viewport(0, 0, texture_width, texture_height);
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cTextureViewTests.cpp2091 * @param texture_height Height to be used for texture storage. Only used
2109 glw::GLint texture_height, glw::GLint texture_width,
2165 texture_height >> n_level, 0, /* border */
2182 texture_height >> n_level, texture_depth >> n_level, 0, /* border */
2196 texture_internalformat, texture_width >> n_level, texture_height >> n_level,
2209 texture_internalformat, texture_width >> n_level, texture_height >> n_level,
2227 texture_height >> n_level, 0, /* border */
2242 texture_height >> n_level, 6 /* layer-faces */ * n_cubemaps_needed, 0, /* border */
2279 gl.texStorage2D(texture_target, n_levels, texture_internalformat, texture_width, texture_height);
2296 gl.texStorage3D(texture_target, n_levels_needed, texture_internalformat, texture_width, texture_height,
2107 initTextureStorage(const glw::Functions& gl, bool init_mutable_to, glw::GLenum texture_target, glw::GLint texture_depth, glw::GLint texture_height, glw::GLint texture_width, glw::GLenum texture_internalformat, glw::GLenum texture_format, glw::GLenum texture_type, unsigned int n_levels_needed, unsigned int n_cubemaps_needed, glw::GLint bo_id) argument
2708 const int texture_height = 32; local
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H A Dgl4cTextureViewTests.hpp160 glw::GLint texture_depth, glw::GLint texture_height, glw::GLint texture_width,

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