Searched refs:uniform1i (Results 1 - 25 of 141) sorted by relevance

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/external/deqp/modules/gles3/performance/
H A Des3pStateChangeTests.cpp167 gl.uniform1i(samplerLoc, 0);
211 gl.uniform1i(samplerLoc, 0);
256 gl.uniform1i(samplerLoc, 0);
310 gl.uniform1i(samplerLoc, 0);
355 gl.uniform1i(samplerLoc, 0);
397 gl.uniform1i(samplerLoc, 0);
445 gl.uniform1i(samplerLoc, 0);
487 gl.uniform1i(samplerLoc, 0);
529 gl.uniform1i(samplerLoc, 0);
575 gl.uniform1i(samplerLo
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H A Des3pRedundantStateChangeTests.cpp158 gl.uniform1i(samplerLoc, 0);
197 gl.uniform1i(samplerLoc, 0);
237 gl.uniform1i(samplerLoc, 0);
286 gl.uniform1i(samplerLoc, 0);
326 gl.uniform1i(samplerLoc, 0);
363 gl.uniform1i(samplerLoc, 0);
406 gl.uniform1i(samplerLoc, 0);
443 gl.uniform1i(samplerLoc, 0);
480 gl.uniform1i(samplerLoc, 0);
521 gl.uniform1i(samplerLo
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H A Des3pTextureCases.cpp228 gl.uniform1i(samplerLoc, texNdx);
/external/deqp/modules/gles2/performance/
H A Des2pStateChangeTests.cpp167 gl.uniform1i(samplerLoc, 0);
211 gl.uniform1i(samplerLoc, 0);
256 gl.uniform1i(samplerLoc, 0);
310 gl.uniform1i(samplerLoc, 0);
355 gl.uniform1i(samplerLoc, 0);
397 gl.uniform1i(samplerLoc, 0);
445 gl.uniform1i(samplerLoc, 0);
491 gl.uniform1i(samplerLoc, 0);
539 gl.uniform1i(samplerLoc, 0);
581 gl.uniform1i(samplerLo
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H A Des2pRedundantStateChangeTests.cpp158 gl.uniform1i(samplerLoc, 0);
197 gl.uniform1i(samplerLoc, 0);
237 gl.uniform1i(samplerLoc, 0);
286 gl.uniform1i(samplerLoc, 0);
326 gl.uniform1i(samplerLoc, 0);
363 gl.uniform1i(samplerLoc, 0);
406 gl.uniform1i(samplerLoc, 0);
447 gl.uniform1i(samplerLoc, 0);
490 gl.uniform1i(samplerLoc, 0);
527 gl.uniform1i(samplerLo
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H A Des2pTextureCases.cpp201 gl.uniform1i(samplerLoc, texNdx);
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
H A DesextcGPUShader5SamplerArrayIndexing.cpp270 gl.uniform1i(samplers_uniform_location + 0, 0);
275 gl.uniform1i(samplers_uniform_location + 1, 1);
280 gl.uniform1i(samplers_uniform_location + 2, 2);
285 gl.uniform1i(samplers_uniform_location + 3, 3);
/external/deqp/external/openglcts/modules/common/
H A DglcSampleVariablesTests.cpp369 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_sampleMask"), m_sampleMask);
438 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_samples"), m_samples);
442 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_tex"), 1);
443 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_texMS"), 0);
448 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_tex"), 0);
449 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_texMS"), 1);
742 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_samples"), m_samples);
746 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_tex"), 1);
747 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_texMS"), 0);
752 gl.uniform1i(g
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H A DglcShaderIntegerMixTests.cpp493 gl.uniform1i(loc, 0);
505 gl.uniform1i(loc, 1);
H A DglcRobustBufferAccessBehaviorTests.cpp1419 gl.uniform1i(0 /* location */, 0 /* texture unit */);
1471 gl.uniform1i(0 /* location */, 0 /* texture unit */);
1829 gl.uniform1i(0 /* location */, 0 /* image unit*/);
2067 gl.uniform1i(0 /* location */, 0 /* image unit*/);
2070 gl.uniform1i(1 /* location */, 1 /* image unit*/);
2332 gl.uniform1i(0 /* location */, 0 /* image unit*/);
2335 gl.uniform1i(1 /* location */, 1 /* image unit*/);
2745 gl.uniform1i(0 /* location */, 0 /* image unit*/);
2748 gl.uniform1i(1 /* location */, 1 /* image unit*/);
2974 gl.uniform1i(
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H A DglcShaderMultisampleInterpolationTests.cpp463 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_samples"), m_samples);
464 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_texMS"), 0);
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cES31CompatibilitySampleVariablesTests.cpp367 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_sampleMask"), m_sampleMask);
436 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_samples"), m_samples);
440 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_tex"), 1);
441 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_texMS"), 0);
446 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_tex"), 0);
447 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_texMS"), 1);
743 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_samples"), m_samples);
747 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_tex"), 1);
748 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_texMS"), 0);
753 gl.uniform1i(g
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H A Dgl4cSparseTexture2Tests.cpp1053 gl.uniform1i(1, 0 /* image_unit */);
1260 gl.uniform1i(1, 0 /* image_unit */);
1262 gl.uniform1i(2, 1 /* image_unit */);
1570 gl.uniform1i(1, 0);
1830 gl.uniform1i(1, 0 /* image_unit */);
1832 gl.uniform1i(2, 1 /* image_unit */);
1972 gl.uniform1i(1, 0 /* image_unit */);
1974 gl.uniform1i(2, 1 /* image_unit */);
1976 gl.uniform1i(3, widthCommitted /* committed width */);
2689 gl.uniform1i(
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H A Dgl4cTextureBarrierTests.cpp433 gl.uniform1i(loc, i);
621 gl.uniform1i(m_blockSizeLoc, m_blockSize);
629 gl.uniform1i(m_moduloLoc, m_modulo);
/external/deqp/modules/gles3/functional/
H A Des3fShaderFragDataTests.cpp193 gl.uniform1i (gl.getUniformLocation(program.getProgram(), "u_index"), 0);
311 gl.uniform1i(indexLoc, ndx);
H A Des3fShaderDiscardTests.cpp114 gl.uniform1i(gl.getUniformLocation(programID, "ut_brick"), 0);
H A Des3fFboTestUtil.cpp351 gl.uniform1i(gl.getUniformLocation(program, samplerName.c_str()), m_inputs[texNdx].unitNdx);
504 gl.uniform1i(gl.getUniformLocation(program, "u_sampler0"), 0);
615 gl.uniform1i (gl.getUniformLocation(program, "u_sampler0"), 0);
616 gl.uniform1i (gl.getUniformLocation(program, "u_layer"), m_layer);
723 gl.uniform1i (gl.getUniformLocation(program, "u_sampler0"), 0);
/external/deqp/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderRendering.cpp3359 gl.uniform1i(is_indexed_draw_call_uniform_location, (drawcall_type == DRAW_CALL_TYPE_GL_DRAW_ELEMENTS ||
3362 gl.uniform1i(is_gl_line_loop_draw_call_uniform_location, (m_drawcall_mode == GL_LINE_LOOP));
3363 gl.uniform1i(is_gl_line_strip_adjacency_draw_call_uniform_location,
3365 gl.uniform1i(is_gl_lines_adjacency_draw_call_uniform_location, (m_drawcall_mode == GL_LINES_ADJACENCY_EXT));
3366 gl.uniform1i(is_gl_lines_draw_call_uniform_location, (m_drawcall_mode == GL_LINES));
5347 gl.uniform1i(is_lines_output_uniform_location, m_output_type == SHADER_OUTPUT_TYPE_LINE_STRIP);
5348 gl.uniform1i(is_points_output_uniform_location, m_output_type == SHADER_OUTPUT_TYPE_POINTS);
5349 gl.uniform1i(is_triangle_fan_input_uniform_location, m_drawcall_mode == GL_TRIANGLE_FAN);
5350 gl.uniform1i(is_triangle_strip_input_uniform_location, m_drawcall_mode == GL_TRIANGLE_STRIP);
5351 gl.uniform1i(is_triangles_adjacency_input_uniform_locatio
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/external/deqp/framework/opengl/wrapper/
H A DglwInitES20Direct.inl119 gl->uniform1i = &glUniform1i;
/external/deqp/external/openglcts/modules/glesext/texture_buffer/
H A DesextcTextureBufferMAXSizeValidation.cpp235 gl.uniform1i(location, 0);
H A DesextcTextureBufferParamValueIntToFloatConversion.cpp207 gl.uniform1i(location, 0);
/external/deqp/modules/gles2/functional/
H A Des2fShaderDiscardTests.cpp134 gl.uniform1i(gl.getUniformLocation(programID, "ut_brick"), 0);
H A Des2fShaderFragDataTests.cpp193 gl.uniform1i (gl.getUniformLocation(program.getProgram(), "u_index"), 0);
/external/deqp/modules/gles31/functional/
H A Des31fShaderUniformIntegerFunctionTests.cpp124 m_context.getRenderContext().getFunctions().uniform1i(m_value, m_input);
/external/deqp/external/openglcts/modules/gles31/
H A Des31cSampleShadingTests.cpp381 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_samples"), samples);
382 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_tex"), 0);

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