Searched refs:uniform4iv (Results 1 - 25 of 50) sorted by relevance

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/external/deqp/framework/opengl/wrapper/
H A DglwInitES20Direct.inl132 gl->uniform4iv = &glUniform4iv;
H A DglwInitES20.inl132 gl->uniform4iv = (glUniform4ivFunc) loader->get("glUniform4iv");
H A DglwInitES30Direct.inl219 gl->uniform4iv = &glUniform4iv;
H A DglwInitES31Direct.inl281 gl->uniform4iv = &glUniform4iv;
H A DglwInitES30.inl219 gl->uniform4iv = (glUniform4ivFunc) loader->get("glUniform4iv");
H A DglwInitES32Direct.inl325 gl->uniform4iv = &glUniform4iv;
H A DglwFunctions.inl755 glUniform4ivFunc uniform4iv;
H A DglwInitES31.inl281 gl->uniform4iv = (glUniform4ivFunc) loader->get("glUniform4iv");
H A DglwInitES32.inl325 gl->uniform4iv = (glUniform4ivFunc) loader->get("glUniform4iv");
H A DglwInitGL30.inl217 gl->uniform4iv = (glUniform4ivFunc) loader->get("glUniform4iv");
H A DglwInitGL31.inl228 gl->uniform4iv = (glUniform4ivFunc) loader->get("glUniform4iv");
H A DglwInitGL32.inl246 gl->uniform4iv = (glUniform4ivFunc) loader->get("glUniform4iv");
H A DglwInitGL33.inl265 gl->uniform4iv = (glUniform4ivFunc) loader->get("glUniform4iv");
/external/deqp/modules/gles31/functional/
H A Des31fShaderSharedVarTests.cpp228 else if (scalarSize == 4) gl.uniform4iv(location, numValues, &values[0]);
264 else if (scalarSize == 4) gl.uniform4iv(location, numValues, &values[0]);
H A Des31fUniformLocationTests.cpp594 case glu::TYPE_INT_VEC4: gl.uniform4iv(gotLoc, 1, intBuf); break;
604 case glu::TYPE_BOOL_VEC4: gl.uniform4iv(gotLoc, 1, intBuf); break;
/external/deqp/framework/opengl/
H A DgluES3PlusWrapperFuncs.inl281 dst->uniform4iv = src.uniform4iv;
/external/deqp/framework/opengl/simplereference/
H A DsglrContext.hpp170 virtual void uniform4iv (deInt32 index, deInt32 count, const deInt32*) = DE_NULL;
H A DsglrGLContext.hpp182 virtual void uniform4iv (deInt32 index, deInt32 count, const deInt32*);
/external/deqp/external/openglcts/modules/common/
H A DglcShaderLibraryCase.cpp169 gl.uniform4iv(loc, 1, &val.elements[elemNdx].int32);
181 gl.uniform4iv(loc, 1, &val.elements[elemNdx].int32);
H A DglcShaderRenderCase.cpp943 gl.uniform4iv(uniLoc, 1, &arr[0]);
1013 gl.uniform4iv(uniLoc, 1, s_ivec4Uniforms[i].value.getPtr());
/external/deqp/modules/glshared/
H A DglsShaderRenderCase.cpp850 gl.uniform4iv(uniLoc, 1, &arr[0]);
931 gl.uniform4iv(uniLoc, 1, s_ivec4Uniforms[i].value.getPtr());
H A DglsShaderLibraryCase.cpp804 case TYPE_INT_VEC4: gl.uniform4iv(loc, 1, &val.elements[elemNdx].int32); break;
808 case TYPE_BOOL_VEC4: gl.uniform4iv(loc, 1, &val.elements[elemNdx].int32); break;
H A DglsFragOpInteractionCase.cpp355 case 4: ctx.uniform4iv(location, 1, (int*)value.value().getValuePtr()); break;
/external/skia/src/gpu/gl/
H A DGrGLTestInterface.cpp164 fFunctions.fUniform4iv = bind_to_member(this, &GrGLTestInterface::uniform4iv);
/external/deqp/external/openglcts/modules/gl/
H A Dgl3cGPUShader5Tests.cpp274 gl.uniform4iv(location, 1, i_data);

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