Searched refs:uniformOffset (Results 1 - 5 of 5) sorted by relevance
/external/skia/src/gpu/vk/ |
H A D | GrVkUniformHandler.cpp | 151 // taking into consideration all alignment requirements. The uniformOffset is set to the offset for 153 void get_ubo_aligned_offset(uint32_t* uniformOffset, argument 166 *uniformOffset = *currentOffset + offsetDiff; 171 *currentOffset = *uniformOffset + elementSize * arrayCount; 173 *currentOffset = *uniformOffset + grsltype_to_vk_size(type);
|
H A D | GrVkPipelineStateDataManager.cpp | 253 inline static void set(void* buffer, int uniformOffset, int count, const float matrices[]) { argument 255 buffer = static_cast<char*>(buffer) + uniformOffset; 267 inline static void set(void* buffer, int uniformOffset, int count, const float matrices[]) { argument 269 buffer = static_cast<char*>(buffer) + uniformOffset;
|
/external/skqp/src/gpu/vk/ |
H A D | GrVkUniformHandler.cpp | 153 // taking into consideration all alignment requirements. The uniformOffset is set to the offset for 155 void get_ubo_aligned_offset(uint32_t* uniformOffset, argument 168 *uniformOffset = *currentOffset + offsetDiff; 173 *currentOffset = *uniformOffset + elementSize * arrayCount; 175 *currentOffset = *uniformOffset + grsltype_to_vk_size(type);
|
H A D | GrVkPipelineStateDataManager.cpp | 253 inline static void set(void* buffer, int uniformOffset, int count, const float matrices[]) { argument 255 buffer = static_cast<char*>(buffer) + uniformOffset; 267 inline static void set(void* buffer, int uniformOffset, int count, const float matrices[]) { argument 269 buffer = static_cast<char*>(buffer) + uniformOffset;
|
/external/deqp/modules/gles31/functional/ |
H A D | es31fBasicComputeShaderTests.cpp | 1564 const deUint32 uniformOffset = getProgramResourceUint(gl, program.getProgram(), GL_UNIFORM, uniformIndex, GL_OFFSET); 1569 const deUint32 resVal = *((const deUint32*)((const deUint8*)bufMap.getPtr() + uniformOffset));
|
Completed in 380 milliseconds