Searched refs:uniform_buffer_bound (Results 1 - 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/drivers/nouveau/nvc0/
H A Dnvc0_compute.c184 nvc0->state.uniform_buffer_bound[s] = 0;
206 if (nvc0->state.uniform_buffer_bound[s] < size) {
207 nvc0->state.uniform_buffer_bound[s] = align(size, 0x100);
210 PUSH_DATA (push, nvc0->state.uniform_buffer_bound[s]);
217 base, nvc0->state.uniform_buffer_bound[s],
239 nvc0->state.uniform_buffer_bound[s] = 0;
H A Dnvc0_screen.h55 uint32_t uniform_buffer_bound[6]; member in struct:nvc0_graph_state
H A Dnvc0_state_validate.c491 if (nvc0->state.uniform_buffer_bound[s] < size) {
492 nvc0->state.uniform_buffer_bound[s] = align(size, 0x100);
495 PUSH_DATA (push, nvc0->state.uniform_buffer_bound[s]);
502 base, nvc0->state.uniform_buffer_bound[s],
525 nvc0->state.uniform_buffer_bound[s] = 0;
534 nvc0->state.uniform_buffer_bound[5] = 0;
/external/mesa3d/src/gallium/drivers/nouveau/nv50/
H A Dnv50_screen.h42 bool uniform_buffer_bound[3]; member in struct:nv50_graph_state
H A Dnv50_shader_state.c65 if (!nv50->state.uniform_buffer_bound[s]) {
66 nv50->state.uniform_buffer_bound[s] = true;
108 nv50->state.uniform_buffer_bound[s] = false;

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