Searched refs:uniform_dirty_bits (Results 1 - 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/vc4/
H A Dvc4_draw.c325 vc4->prog.cs->uniform_dirty_bits |
326 vc4->prog.vs->uniform_dirty_bits |
327 vc4->prog.fs->uniform_dirty_bits)) ||
H A Dvc4_context.h160 uint32_t uniform_dirty_bits; member in struct:vc4_compiled_shader
H A Dvc4_uniforms.c424 shader->uniform_dirty_bits = dirty;
/external/mesa3d/src/gallium/drivers/etnaviv/
H A Detnaviv_emit.c722 static const uint32_t uniform_dirty_bits = local
725 if (dirty & (uniform_dirty_bits | ctx->fs->uniforms_dirty_bits))
730 if (dirty & (uniform_dirty_bits | ctx->vs->uniforms_dirty_bits))

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