H A D | vktBindingShaderAccessTests.cpp | 1302 vk::Move<vk::VkDescriptorUpdateTemplate>& updateTemplate, 1335 vk::Move<vk::VkDescriptorUpdateTemplate>& updateTemplate, 1552 vk::Move<vk::VkDescriptorUpdateTemplate>& updateTemplate, 1577 writeDescriptorSetWithTemplate(vki, device, descriptorSetLayout, descriptorPool, descriptorType, shaderInterface, bufferA, offsetA, bufferB, offsetB, *descriptorSet, updateTemplate, updateRegistry); 1581 writeDescriptorSetWithTemplate(vki, device, descriptorSetLayout, descriptorPool, descriptorType, shaderInterface, bufferA, offsetA, bufferB, offsetB, *descriptorSet, updateTemplate, updateRegistry, true, pipelineLayout); 1658 vk::Move<vk::VkDescriptorUpdateTemplate>& updateTemplate, 1713 updateTemplate = vk::createDescriptorUpdateTemplate(vki, device, &templateCreateInfo); 1717 vki.updateDescriptorSetWithTemplate(device, descriptorSet, *updateTemplate, updateRegistry.getRawPointer()); 2031 void submitAndWait (deUint32 queueFamilyIndex, vk::VkQueue queue, vk::VkDescriptorUpdateTemplate updateTemplate = DE_NULL, const void *rawUpdateData = 0) const; 2079 void ComputeCommand::submitAndWait (deUint32 queueFamilyIndex, vk::VkQueue queue, vk::VkDescriptorUpdateTemplate updateTemplate, cons argument 1540 createDescriptorSet(const vk::DeviceInterface& vki, DescriptorUpdateMethod updateMethod, vk::VkDevice device, vk::VkDescriptorSetLayout descriptorSetLayout, vk::VkDescriptorPool descriptorPool, vk::VkDescriptorType descriptorType, ShaderInputInterface shaderInterface, vk::VkBuffer bufferA, deUint32 offsetA, vk::VkBuffer bufferB, deUint32 offsetB, vk::DescriptorSetUpdateBuilder& updateBuilder, vk::Move<vk::VkDescriptorUpdateTemplate>& updateTemplate, RawUpdateRegistry& updateRegistry, vk::VkPipelineLayout pipelineLayout) argument 1647 writeDescriptorSetWithTemplate(const vk::DeviceInterface& vki, vk::VkDevice device, vk::VkDescriptorSetLayout layout, vk::VkDescriptorPool descriptorPool, vk::VkDescriptorType descriptorType, ShaderInputInterface shaderInterface, vk::VkBuffer bufferA, const deUint32 offsetA, vk::VkBuffer bufferB, const deUint32 offsetB, vk::VkDescriptorSet descriptorSet, vk::Move<vk::VkDescriptorUpdateTemplate>& updateTemplate, RawUpdateRegistry& updateRegistry, bool withPush, vk::VkPipelineLayout pipelineLayout) argument 4028 createDescriptorSet(const vk::DeviceInterface& vki, DescriptorUpdateMethod updateMethod, vk::VkDevice device, vk::VkDescriptorType descriptorType, ShaderInputInterface shaderInterface, vk::VkDescriptorSetLayout layout, vk::VkDescriptorPool pool, vk::VkImageView viewA, vk::VkImageView viewB, vk::DescriptorSetUpdateBuilder& updateBuilder, vk::Move<vk::VkDescriptorUpdateTemplate>& updateTemplate, RawUpdateRegistry& updateRegistry, vk::VkPipelineLayout pipelineLayout) argument 4126 writeDescriptorSetWithTemplate(const vk::DeviceInterface& vki, vk::VkDevice device, vk::VkDescriptorType descriptorType, ShaderInputInterface shaderInterface, vk::VkDescriptorSetLayout layout, vk::VkDescriptorPool pool, vk::VkImageView viewA, vk::VkImageView viewB, vk::VkDescriptorSet descriptorSet, vk::Move<vk::VkDescriptorUpdateTemplate>& updateTemplate, RawUpdateRegistry& updateRegistry, bool withPush, vk::VkPipelineLayout pipelineLayout) argument 5247 createDescriptorSet(const vk::DeviceInterface& vki, DescriptorUpdateMethod updateMethod, vk::VkDevice device, vk::VkDescriptorType descriptorType, ShaderInputInterface shaderInterface, vk::VkDescriptorSetLayout layout, vk::VkDescriptorPool pool, bool isImmutable, const ImageSampleInstanceImages& images, vk::DescriptorSetUpdateBuilder& updateBuilder, vk::Move<vk::VkDescriptorUpdateTemplate>& updateTemplate, RawUpdateRegistry& updateRegistry, vk::VkPipelineLayout pipelineLayout) argument 5421 writeSamplerDescriptorSetWithTemplate(const vk::DeviceInterface& vki, vk::VkDevice device, ShaderInputInterface shaderInterface, bool isImmutable, const ImageSampleInstanceImages& images, vk::VkDescriptorSet descriptorSet, vk::VkDescriptorSetLayout layout, vk::Move<vk::VkDescriptorUpdateTemplate>& updateTemplate, RawUpdateRegistry& updateRegistry, bool withPush, vk::VkPipelineLayout pipelineLayout) argument 5503 writeImageSamplerDescriptorSetWithTemplate(const vk::DeviceInterface& vki, vk::VkDevice device, ShaderInputInterface shaderInterface, bool isImmutable, const ImageSampleInstanceImages& images, vk::VkDescriptorSet descriptorSet, vk::VkDescriptorSetLayout layout, vk::Move<vk::VkDescriptorUpdateTemplate>& updateTemplate, RawUpdateRegistry& updateRegistry, bool withPush, vk::VkPipelineLayout pipelineLayout) argument 7042 createDescriptorSet(const vk::DeviceInterface& vki, DescriptorUpdateMethod updateMethod, vk::VkDevice device, vk::VkDescriptorType descriptorType, ShaderInputInterface shaderInterface, vk::VkDescriptorSetLayout layout, vk::VkDescriptorPool pool, vk::VkBufferView viewA, vk::VkBufferView viewB, vk::DescriptorSetUpdateBuilder& updateBuilder, vk::Move<vk::VkDescriptorUpdateTemplate>& updateTemplate, RawUpdateRegistry& updateRegistry, vk::VkPipelineLayout pipelineLayout) argument 7140 writeDescriptorSetWithTemplate(const vk::DeviceInterface& vki, vk::VkDevice device, vk::VkDescriptorType descriptorType, ShaderInputInterface shaderInterface, vk::VkDescriptorSetLayout layout, vk::VkDescriptorPool pool, vk::VkBufferView viewA, vk::VkBufferView viewB, vk::VkDescriptorSet descriptorSet, vk::Move<vk::VkDescriptorUpdateTemplate>& updateTemplate, RawUpdateRegistry& updateRegistry, bool withPush, vk::VkPipelineLayout pipelineLayout) argument [all...] |