Searched refs:utile_w (Results 1 - 3 of 3) sorted by relevance
/external/mesa3d/src/gallium/drivers/vc4/ |
H A D | vc4_tiling.c | 118 uint32_t utile_w = vc4_utile_width(cpp); local 124 for (int x = 0; x < box->width; x += utile_w) { 128 (xstart + x) * 64 / utile_w), 139 uint32_t utile_w = vc4_utile_width(cpp); local 145 for (int x = 0; x < box->width; x += utile_w) { 147 (xstart + x) * 64 / utile_w), 216 uint32_t utile_w = vc4_utile_width(cpp); local 218 uint32_t utile_w_shift = ffs(utile_w) - 1; 220 uint32_t stile_w = 4 * utile_w; 223 uint32_t utile_stride = gpu_stride / cpp / utile_w; [all...] |
H A D | vc4_resource.c | 277 uint32_t utile_w = vc4_utile_width(rsc->cpp); local 306 uint32_t box_start_x = ptrans->box.x & (utile_w - 1); 320 if (ptrans->box.width & (utile_w - 1)) { 328 ptrans->box.width = align(ptrans->box.width, utile_w); 412 uint32_t utile_w = vc4_utile_width(rsc->cpp); local 434 level_width = align(level_width, utile_w); 440 level_width = align(level_width, utile_w); 445 4 * 2 * utile_w);
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/external/mesa3d/src/gallium/drivers/vc4/kernel/ |
H A D | vc4_validate.c | 155 uint32_t utile_w = utile_width(cpp); local 172 aligned_width = round_up(width, utile_w); 176 aligned_width = round_up(width, utile_w * 8); 180 aligned_width = round_up(width, utile_w); 571 uint32_t cpp, tiling_format, utile_w, utile_h; local 659 utile_w = utile_width(cpp); 693 aligned_width = round_up(level_width, utile_w * 8); 697 aligned_width = round_up(level_width, utile_w); 701 aligned_width = round_up(level_width, utile_w);
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