Searched refs:validDrawType (Results 1 - 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/libGL/
H A DContext.cpp2932 const bool validDrawType = drawFramebuffer->getColorbufferType() == GL_TEXTURE_2D || local
2934 if(!validReadType || !validDrawType ||
/external/swiftshader/src/OpenGL/libGLESv2/
H A DContext.cpp4097 const bool validDrawType = drawColorbufferType == GL_TEXTURE_2D || drawColorbufferType == GL_TEXTURE_RECTANGLE_ARB || Framebuffer::IsRenderbuffer(drawColorbufferType); local
4098 if(!validReadType || !validDrawType)

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