H A D | vktBindingShaderAccessTests.cpp | 2246 vk::Move<vk::VkDescriptorSet> createDescriptorSet (vk::VkDescriptorPool pool, vk::VkDescriptorSetLayout layout, vk::VkBuffer viewA, deUint32 offsetA, vk::VkBuffer viewB, deUint32 offsetB, vk::VkBuffer resBuf); 2247 void writeDescriptorSet (vk::VkDescriptorSet descriptorSet, vk::VkBuffer viewA, deUint32 offsetA, vk::VkBuffer viewB, deUint32 offsetB, vk::VkBuffer resBuf); 2248 void writeDescriptorSetWithTemplate (vk::VkDescriptorSet descriptorSet, vk::VkDescriptorSetLayout layout, vk::VkBuffer viewA, deUint32 offsetA, vk::VkBuffer viewB, deUint32 offsetB, vk::VkBuffer resBuf, bool withPush = false, vk::VkPipelineLayout pipelineLayout = DE_NULL); 2391 vk::Move<vk::VkDescriptorSet> BufferComputeInstance::createDescriptorSet (vk::VkDescriptorPool pool, vk::VkDescriptorSetLayout layout, vk::VkBuffer viewA, deUint32 offsetA, vk::VkBuffer viewB, deUint32 offsetB, vk::VkBuffer resBuf) argument 2414 writeDescriptorSetWithTemplate(*descriptorSet, layout, viewA, offsetA, viewB, offsetB, resBuf); 2418 writeDescriptorSet(*descriptorSet, viewA, offsetA, viewB, offsetB, resBuf); 2424 void BufferComputeInstance::writeDescriptorSet (vk::VkDescriptorSet descriptorSet, vk::VkBuffer viewA, deUint32 offsetA, vk::VkBuffer viewB, deUint32 offsetB, vk::VkBuffer resBuf) argument 2430 vk::makeDescriptorBufferInfo(viewB, (vk::VkDeviceSize)offsetB, (vk::VkDeviceSize)sizeof(tcu::Vec4[2])), 2467 void BufferComputeInstance::writeDescriptorSetWithTemplate (vk::VkDescriptorSet descriptorSet, vk::VkDescriptorSetLayout layout, vk::VkBuffer viewA, deUint32 offsetA, vk::VkBuffer viewB, deUint32 offsetB, vk::VkBuffer resBuf, bool withPush, vk::VkPipelineLayout pipelineLayout) argument 2473 vk::makeDescriptorBufferInfo(viewB, (v 4028 createDescriptorSet(const vk::DeviceInterface& vki, DescriptorUpdateMethod updateMethod, vk::VkDevice device, vk::VkDescriptorType descriptorType, ShaderInputInterface shaderInterface, vk::VkDescriptorSetLayout layout, vk::VkDescriptorPool pool, vk::VkImageView viewA, vk::VkImageView viewB, vk::DescriptorSetUpdateBuilder& updateBuilder, vk::Move<vk::VkDescriptorUpdateTemplate>& updateTemplate, RawUpdateRegistry& updateRegistry, vk::VkPipelineLayout pipelineLayout) argument 4080 writeDescriptorSet(const vk::DeviceInterface& vki, vk::VkDevice device, vk::VkDescriptorType descriptorType, ShaderInputInterface shaderInterface, vk::VkDescriptorSetLayout layout, vk::VkDescriptorPool pool, vk::VkImageView viewA, vk::VkImageView viewB, vk::VkDescriptorSet descriptorSet, vk::DescriptorSetUpdateBuilder& updateBuilder, DescriptorUpdateMethod updateMethod) argument 4126 writeDescriptorSetWithTemplate(const vk::DeviceInterface& vki, vk::VkDevice device, vk::VkDescriptorType descriptorType, ShaderInputInterface shaderInterface, vk::VkDescriptorSetLayout layout, vk::VkDescriptorPool pool, vk::VkImageView viewA, vk::VkImageView viewB, vk::VkDescriptorSet descriptorSet, vk::Move<vk::VkDescriptorUpdateTemplate>& updateTemplate, RawUpdateRegistry& updateRegistry, bool withPush, vk::VkPipelineLayout pipelineLayout) argument 7042 createDescriptorSet(const vk::DeviceInterface& vki, DescriptorUpdateMethod updateMethod, vk::VkDevice device, vk::VkDescriptorType descriptorType, ShaderInputInterface shaderInterface, vk::VkDescriptorSetLayout layout, vk::VkDescriptorPool pool, vk::VkBufferView viewA, vk::VkBufferView viewB, vk::DescriptorSetUpdateBuilder& updateBuilder, vk::Move<vk::VkDescriptorUpdateTemplate>& updateTemplate, RawUpdateRegistry& updateRegistry, vk::VkPipelineLayout pipelineLayout) argument 7095 writeDescriptorSet(const vk::DeviceInterface& vki, vk::VkDevice device, vk::VkDescriptorType descriptorType, ShaderInputInterface shaderInterface, vk::VkDescriptorSetLayout layout, vk::VkDescriptorPool pool, vk::VkBufferView viewA, vk::VkBufferView viewB, vk::VkDescriptorSet descriptorSet, vk::DescriptorSetUpdateBuilder& updateBuilder, DescriptorUpdateMethod updateMethod) argument 7140 writeDescriptorSetWithTemplate(const vk::DeviceInterface& vki, vk::VkDevice device, vk::VkDescriptorType descriptorType, ShaderInputInterface shaderInterface, vk::VkDescriptorSetLayout layout, vk::VkDescriptorPool pool, vk::VkBufferView viewA, vk::VkBufferView viewB, vk::VkDescriptorSet descriptorSet, vk::Move<vk::VkDescriptorUpdateTemplate>& updateTemplate, RawUpdateRegistry& updateRegistry, bool withPush, vk::VkPipelineLayout pipelineLayout) argument [all...] |