Searched refs:vkStencil (Results 1 - 7 of 7) sorted by relevance
/external/skia/src/gpu/vk/ |
H A D | GrVkRenderTarget.cpp | 249 const GrVkStencilAttachment* vkStencil = static_cast<const GrVkStencilAttachment*>(stencil); local 250 desc->fStencil.fFormat = vkStencil->vkFormat(); 251 desc->fStencil.fSamples = vkStencil->numSamples(); 358 const GrVkStencilAttachment* vkStencil = static_cast<const GrVkStencilAttachment*>(stencil); local 359 return vkStencil->imageResource(); 368 const GrVkStencilAttachment* vkStencil = static_cast<const GrVkStencilAttachment*>(stencil); local 369 return vkStencil->stencilView();
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H A D | GrVkGpuCommandBuffer.cpp | 186 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil; local 187 vkStencil->setImageLayout(fGpu,
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H A D | GrVkGpu.cpp | 1595 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil; local 1602 vkStencil->setImageLayout(this, 1619 fCurrentCmdBuffer->clearDepthStencilImage(this, vkStencil, &vkStencilColor, 1, &subRange);
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/external/skqp/src/gpu/vk/ |
H A D | GrVkRenderTarget.cpp | 249 const GrVkStencilAttachment* vkStencil = static_cast<const GrVkStencilAttachment*>(stencil); local 250 desc->fStencil.fFormat = vkStencil->vkFormat(); 251 desc->fStencil.fSamples = vkStencil->numSamples(); 358 const GrVkStencilAttachment* vkStencil = static_cast<const GrVkStencilAttachment*>(stencil); local 359 return vkStencil->imageResource(); 368 const GrVkStencilAttachment* vkStencil = static_cast<const GrVkStencilAttachment*>(stencil); local 369 return vkStencil->stencilView();
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H A D | GrVkCopyManager.cpp | 315 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil; local 316 vkStencil->setImageLayout(gpu,
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H A D | GrVkGpuCommandBuffer.cpp | 193 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil; local 194 vkStencil->setImageLayout(fGpu,
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H A D | GrVkGpu.cpp | 1634 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil; local 1641 vkStencil->setImageLayout(this, 1658 fCurrentCmdBuffer->clearDepthStencilImage(this, vkStencil, &vkStencilColor, 1, &subRange);
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