Searched refs:writeFragmentOutput (Results 1 - 25 of 32) sorted by relevance

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/external/deqp/modules/gles3/functional/
H A Des3fFboTestUtil.cpp133 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color);
139 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor);
145 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, uicolor);
226 if (m_outputType == glu::TYPE_FLOAT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color);
227 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor);
228 else if (m_outputType == glu::TYPE_UINT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, uicolor);
413 if (m_outputType == glu::TYPE_FLOAT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color);
414 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor);
415 else if (m_outputType == glu::TYPE_UINT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, uicolor);
551 if (m_outputType == glu::TYPE_FLOAT_VEC4) rr::writeFragmentOutput(contex
[all...]
H A Des3fDepthTests.cpp105 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color);
H A Des3fStencilTests.cpp109 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color);
H A Des3fShaderBuiltinVarTests.cpp927 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packet, context, VARYINGLOC_COLOR, fragNdx));
H A Des3fDrawTests.cpp625 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readTriangleVarying<float>(packets[packetNdx], context, 0, fragNdx));
H A Des3fPolygonOffsetTests.cpp250 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readTriangleVarying<float>(packet, context, VARYINGLOC_COLOR, fragNdx));
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineReferenceRenderer.hpp159 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, vtxColor);
191 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, vtxTexCoord);
/external/deqp/modules/glshared/
H A DglsTextureBufferCase.cpp238 rr::writeFragmentOutput(context, packetNdx, 0, 0, tcu::Vec4(color0.x() * color0.w(), color0.y() * color0.w(), color0.z() * color0.w(), 1.0f));
239 rr::writeFragmentOutput(context, packetNdx, 1, 0, tcu::Vec4(color1.x() * color1.w(), color1.y() * color1.w(), color1.z() * color1.w(), 1.0f));
240 rr::writeFragmentOutput(context, packetNdx, 2, 0, tcu::Vec4(color2.x() * color2.w(), color2.y() * color2.w(), color2.z() * color2.w(), 1.0f));
241 rr::writeFragmentOutput(context, packetNdx, 3, 0, tcu::Vec4(color3.x() * color3.w(), color3.y() * color3.w(), color3.z() * color3.w(), 1.0f));
283 rr::writeFragmentOutput(context, packetNdx, 0, 0, tcu::Vec4(color0.x() * color0.w(), color0.y() * color0.w(), color0.z() * color0.w(), 1.0f));
284 rr::writeFragmentOutput(context, packetNdx, 1, 0, tcu::Vec4(color1.x() * color1.w(), color1.y() * color1.w(), color1.z() * color1.w(), 1.0f));
285 rr::writeFragmentOutput(context, packetNdx, 2, 0, tcu::Vec4(color2.x() * color2.w(), color2.y() * color2.w(), color2.z() * color2.w(), 1.0f));
286 rr::writeFragmentOutput(context, packetNdx, 3, 0, tcu::Vec4(color3.x() * color3.w(), color3.y() * color3.w(), color3.z() * color3.w(), 1.0f));
H A DglsRandomShaderProgram.cpp299 rr::writeFragmentOutput(context, packetOffset+packetNdx, fragNdx, 0, color);
/external/deqp/modules/gles31/functional/
H A Des31fFboTestUtil.cpp256 if (m_outputType == glu::TYPE_FLOAT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color);
257 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor);
258 else if (m_outputType == glu::TYPE_UINT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, uicolor);
411 if (m_outputType == glu::TYPE_FLOAT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color);
412 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor);
413 else if (m_outputType == glu::TYPE_UINT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, uicolor);
H A Des31fGeometryShaderTests.cpp239 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx));
346 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx));
495 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f));
500 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readTriangleVarying<float>(packets[packetNdx], context, 0, fragNdx));
505 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readTriangleVarying<float>(packets[packetNdx], context, 0, fragNdx)
830 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx));
973 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx));
981 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color);
1264 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx));
1534 rr::writeFragmentOutput(contex
[all...]
H A Des31fDrawBuffersIndexedTests.cpp767 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color);
778 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color);
789 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color);
/external/deqp/framework/referencerenderer/
H A DrrShadingContext.hpp54 void writeFragmentOutput (const FragmentShadingContext& context, int packetNdx, int fragNdx, int outputNdx, const T& value) function in namespace:rr
/external/deqp/modules/gles2/functional/
H A Des2fDepthTests.cpp102 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color);
H A Des2fStencilTests.cpp106 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color);
H A Des2fFboRenderTest.cpp107 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color);
165 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, this->m_uniforms[0].sampler.tex2D->sample(v_coord.x(), v_coord.y(), lod));
228 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, this->m_uniforms[0].sampler.tex2D->sample(v_coord.x(), v_coord.y(), lod) * 0.5f
H A Des2fTextureSpecificationTests.cpp159 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, tcu::Vec4(f0, f1, 1.0f-f0, 1.0f-f1));
227 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, colors[fragNdx]);
323 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, colors[fragNdx]);
H A Des2fTextureUnitTests.cpp527 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, outColors[fragNdx]);
H A Des2fPolygonOffsetTests.cpp247 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readTriangleVarying<float>(packet, context, VARYINGLOC_COLOR, fragNdx));
/external/deqp/external/vulkancts/modules/vulkan/api/
H A DvktApiSmokeTests.cpp302 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, tcu::Vec4(1.0f, 0.0f, 1.0f, 1.0f));
/external/deqp/external/vulkancts/modules/vulkan/draw/
H A DvktDrawInstancedTests.cpp197 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color);
H A DvktBasicDrawTests.cpp246 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color);
/external/deqp/modules/internal/
H A DditFrameworkTests.cpp763 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, interp);
/external/deqp/modules/egl/
H A DteglRenderTests.cpp276 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packet, context, VaryingLoc_Color, fragNdx));
/external/deqp/external/vulkancts/modules/vulkan/device_group/
H A DvktDeviceGroupRendering.cpp117 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, tcu::Vec4(1.0f, 1.0f, 0.0f, 1.0f));

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