Searched refs:writeMask (Results 1 - 25 of 65) sorted by relevance

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/external/swiftshader/src/Renderer/
H A DBlitter.hpp32 : writeMask(0xF), clearOperation(false), filter(filter), useStencil(useStencil), convertSRGB(convertSRGB), clampToEdge(false) {}
33 Options(unsigned int writeMask) argument
34 : writeMask(writeMask), clearOperation(true), filter(false), useStencil(false), convertSRGB(true), clampToEdge(false) {}
46 unsigned char writeMask; member in union:sw::Blitter::Options::__anon22342
H A DPixelProcessor.hpp146 void set(int reference, int testMask, int writeMask) argument
150 writeMaskQ = replicate(writeMask);
/external/skia/src/gpu/gl/
H A DGrGLPathRendering.cpp136 GrGLint writeMask = fHWPathStencilSettings.front().fWriteMask; local
139 GL_CALL(StencilFillPath(glPath->pathID(), fillMode, writeMask));
142 GL_CALL(StencilStrokePath(glPath->pathID(), 0xffff, writeMask));
160 GrGLint writeMask = fHWPathStencilSettings.front().fWriteMask; local
164 GL_CALL(StencilFillPath(glPath->pathID(), fillMode, writeMask));
166 GL_CALL(StencilThenCoverStrokePath(glPath->pathID(), 0xffff, writeMask,
169 GL_CALL(StencilThenCoverFillPath(glPath->pathID(), fillMode, writeMask,
193 GrGLint writeMask = fHWPathStencilSettings.front().fWriteMask; local
199 fillMode, writeMask, gXformType2GLType[transformType],
204 0xffff, writeMask, GR_GL_BOUNDING_BOX_OF_BOUNDING_BOXE
[all...]
/external/skqp/src/gpu/gl/
H A DGrGLPathRendering.cpp136 GrGLint writeMask = fHWPathStencilSettings.front().fWriteMask; local
139 GL_CALL(StencilFillPath(glPath->pathID(), fillMode, writeMask));
142 GL_CALL(StencilStrokePath(glPath->pathID(), 0xffff, writeMask));
160 GrGLint writeMask = fHWPathStencilSettings.front().fWriteMask; local
164 GL_CALL(StencilFillPath(glPath->pathID(), fillMode, writeMask));
166 GL_CALL(StencilThenCoverStrokePath(glPath->pathID(), 0xffff, writeMask,
169 GL_CALL(StencilThenCoverFillPath(glPath->pathID(), fillMode, writeMask,
193 GrGLint writeMask = fHWPathStencilSettings.front().fWriteMask; local
199 fillMode, writeMask, gXformType2GLType[transformType],
204 0xffff, writeMask, GR_GL_BOUNDING_BOX_OF_BOUNDING_BOXE
[all...]
/external/deqp/modules/glshared/
H A DglsInteractionTestUtil.hpp67 deUint32 writeMask; member in struct:deqp::gls::InteractionTestUtil::StencilState
76 , writeMask (0)
/external/mesa3d/src/glx/
H A Dpixel.c284 GLint writeMask, i; local
317 writeMask = highBitMask;
320 /* Set up writeMask (to write to current byte) */
322 /* Need to trim writeMask */
323 writeMask &= HighBitsMask[bitOffset + elementsLeft];
335 currentByte = (currentByte & ~writeMask) |
336 (writeByte & writeMask);
340 currentByte = (currentByte & ~writeMask) |
341 (sourceImage[0] & writeMask);
359 writeMask
[all...]
/external/mesa3d/src/mesa/program/
H A Dprog_print.h71 _mesa_writemask_string(GLuint writeMask);
H A Dprog_print.c490 _mesa_writemask_string(GLuint writeMask) argument
495 if (writeMask == WRITEMASK_XYZW)
499 if (writeMask & WRITEMASK_X)
501 if (writeMask & WRITEMASK_Y)
503 if (writeMask & WRITEMASK_Z)
505 if (writeMask & WRITEMASK_W)
H A Dprog_execute.c326 GLuint writeMask = dstReg->WriteMask; local
353 if (writeMask & WRITEMASK_X)
355 if (writeMask & WRITEMASK_Y)
357 if (writeMask & WRITEMASK_Z)
359 if (writeMask & WRITEMASK_W)
/external/mesa3d/src/mesa/swrast/
H A Ds_stencil.c556 const GLuint writeMask = ctx->Stencil.WriteMask[0]; local
563 if (!rb || writeMask == 0)
573 if ((writeMask & stencilMax) != stencilMax) {
592 GLubyte clear = ctx->Stencil.Clear & writeMask & 0xff;
593 GLubyte mask = (~writeMask) & 0xff;
619 GLuint clear = (ctx->Stencil.Clear & writeMask & 0xff) << 24;
620 GLuint mask = (((~writeMask) & 0xff) << 24) | 0xffffff;
632 GLuint clear = ctx->Stencil.Clear & writeMask & 0xff;
633 GLuint mask = 0xffffff00 | ((~writeMask) & 0xff);
H A Ds_depth.c673 const GLuint writeMask = ctx->Stencil.WriteMask[0]; local
692 if ((writeMask & stencilMax) != stencilMax) {
714 mask = ((~writeMask) & 0xff) << 24;
715 clear |= (ctx->Stencil.Clear & writeMask & 0xff) << 24;
718 mask = ((~writeMask) & 0xff);
719 clear |= (ctx->Stencil.Clear & writeMask & 0xff);
742 const GLuint sClear = ctx->Stencil.Clear & writeMask;
743 const GLuint sMask = (~writeMask) & 0xff;
/external/deqp/framework/referencerenderer/
H A DrrRenderState.hpp193 deUint32 writeMask; member in struct:rr::StencilState
202 , writeMask (~0U)
/external/deqp/modules/gles2/functional/
H A Des2fDepthStencilTests.cpp82 deUint32 writeMask; member in struct:deqp::gles2::Functional::DepthStencilCaseUtil::StencilParams
91 , writeMask (0)
127 << " write mask = " << tcu::toHex(params.writeMask) << "\n"
360 cmd.params.stencil[rr::FACETYPE_FRONT].writeMask = 0u;
376 dst.writeMask = src.writeMask;
447 glStencilMaskSeparate(glFace, sParams.writeMask);
769 params.stencil[ndx].writeMask = rnd.getUint32();
823 deUint32 writeMask;
879 params.stencil[visible].writeMask
[all...]
H A Des2fRandomFragmentOpTests.cpp85 dst.writeMask = src.writeMask;
175 wrapper.glStencilMaskSeparate(glFace, sParams.writeMask);
/external/deqp/modules/gles3/functional/
H A Des3fDepthStencilTests.cpp82 deUint32 writeMask; member in struct:deqp::gles3::Functional::DepthStencilCaseUtil::StencilParams
91 , writeMask (0)
127 << " write mask = " << tcu::toHex(params.writeMask) << "\n"
360 cmd.params.stencil[rr::FACETYPE_FRONT].writeMask = 0u;
376 dst.writeMask = src.writeMask;
447 glStencilMaskSeparate(glFace, sParams.writeMask);
769 params.stencil[ndx].writeMask = rnd.getUint32();
823 deUint32 writeMask;
879 params.stencil[visible].writeMask
[all...]
H A Des3fRandomFragmentOpTests.cpp85 dst.writeMask = src.writeMask;
175 wrapper.glStencilMaskSeparate(glFace, sParams.writeMask);
/external/skia/src/gpu/
H A DGrUserStencilSettings.h244 constexpr static uint16_t EffectiveWriteMask(uint16_t writeMask) { argument
248 return DoesNotModifyStencil(true) ? 0 : writeMask;
/external/skqp/src/gpu/
H A DGrUserStencilSettings.h244 constexpr static uint16_t EffectiveWriteMask(uint16_t writeMask) { argument
248 return DoesNotModifyStencil(true) ? 0 : writeMask;
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineStencilTests.cpp230 0x0, // deUint32 writeMask;
730 front.writeMask = config.frontWriteMask;
734 back.writeMask = config.backWriteMask;
945 refStencilFront.writeMask = StencilTest::s_stencilStateConfigs[quadNdx].frontWriteMask;
949 refStencilBack.writeMask = StencilTest::s_stencilStateConfigs[quadNdx].backWriteMask;
1106 0x0, // writeMask
/external/mesa3d/src/gallium/drivers/i915/
H A Di915_fpc_translate.c328 const uint writeMask local
335 if (writeMask & TGSI_WRITEMASK_X)
337 if (writeMask & TGSI_WRITEMASK_Y)
339 if (writeMask & TGSI_WRITEMASK_Z)
341 if (writeMask & TGSI_WRITEMASK_W)
/external/deqp/external/vulkancts/framework/vulkan/
H A DvkTypeUtil.inl189 inline VkStencilOpState makeStencilOpState (VkStencilOp failOp, VkStencilOp passOp, VkStencilOp depthFailOp, VkCompareOp compareOp, deUint32 compareMask, deUint32 writeMask, deUint32 reference)
197 res.writeMask = writeMask;
/external/skia/src/gpu/vk/
H A DGrVkPipeline.cpp206 stencilInfo->front.writeMask = front.fWriteMask;
219 stencilInfo->back.writeMask = back.fWriteMask;
/external/skqp/src/gpu/vk/
H A DGrVkPipeline.cpp206 stencilInfo->front.writeMask = front.fWriteMask;
219 stencilInfo->back.writeMask = back.fWriteMask;
/external/vulkan-validation-layers/tests/
H A Dvkrenderframework.h422 void AddDefaultColorAttachment(VkColorComponentFlags writeMask = 0xf /*=R|G|B|A*/) {
425 att.colorWriteMask = writeMask;
/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/
H A DvktDynamicStateDSTests.cpp533 const deUint32 writeMask, const deUint32 readMask,
538 m_writeMask = writeMask;
696 const deUint32 writeMask, const deUint32 readMask,
699 , m_writeMask (writeMask)
532 StencilParamsBasicTestInstance(Context& context, const char* vertexShaderName, const char* fragmentShaderName, const deUint32 writeMask, const deUint32 readMask, const deUint32 expectedValue, const tcu::Vec4 expectedColor) argument
695 StencilParamsBasicTestCase(tcu::TestContext& context, const char *name, const char *description, const deUint32 writeMask, const deUint32 readMask, const deUint32 expectedValue, const tcu::Vec4 expectedColor) argument

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