Searched refs:zUni (Results 1 - 2 of 2) sorted by relevance

/external/skia/src/shaders/
H A DSkPerlinNoiseShader.cpp1251 const char* zUni = uniformHandler->getUniformCStr(fZUni); local
1356 zUni);
1358 noiseOctavesFuncName.c_str(), zUni);
1360 noiseOctavesFuncName.c_str(), zUni);
1362 noiseOctavesFuncName.c_str(), zUni);
/external/skqp/src/shaders/
H A DSkPerlinNoiseShader.cpp1244 const char* zUni = uniformHandler->getUniformCStr(fZUni); local
1349 zUni);
1351 noiseOctavesFuncName.c_str(), zUni);
1353 noiseOctavesFuncName.c_str(), zUni);
1355 noiseOctavesFuncName.c_str(), zUni);

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