Searched refs:GL_RGBA16F (Results 1 - 12 of 12) sorted by relevance

/frameworks/base/libs/hwui/
H A DTexture.cpp47 case GL_RGBA16F:
232 *outInternalFormat = GL_RGBA16F;
299 // Some devices don't support GL_RGBA16F, so we need to compare the color type
302 bitmap.colorType() == kRGBA_F16_SkColorType && internalFormat != GL_RGBA16F;
305 if (internalFormat == GL_RGBA16F) {
H A DTexture.h90 internalFormat == GL_RGBA16F ? GL_HALF_FLOAT : GL_UNSIGNED_BYTE, nullptr);
H A DGradientCache.cpp261 texture->upload(GL_RGBA16F, width, height, GL_RGBA, GL_FLOAT, pixels);
H A DOpenGLReadback.cpp163 internalFormat = GL_RGBA16F;
/frameworks/base/libs/hwui/renderstate/
H A DOffscreenBufferPool.cpp48 texture.resize(width, height, wideColorGamut ? GL_RGBA16F : caches.rgbaInternalFormat(),
/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DGLES30Header.java-if110 public static final int GL_RGBA16F = 0x881A;
/frameworks/base/core/jni/android/opengl/
H A Dutil.cpp643 internalformat == GL_RGBA16F) ? 0 : -1;
655 case GL_RGBA16F:
676 return GL_RGBA16F;
/frameworks/base/libs/hwui/renderthread/
H A DOpenGLPipeline.cpp396 case GL_RGBA16F:
/frameworks/base/opengl/java/android/opengl/
H A DGLES30.java110 public static final int GL_RGBA16F = 0x881A; field in class:GLES30
/frameworks/native/opengl/include/GLES3/
H A Dgl3.h759 #define GL_RGBA16F 0x881A macro
H A Dgl31.h761 #define GL_RGBA16F 0x881A macro
H A Dgl32.h761 #define GL_RGBA16F 0x881A macro

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