Searched refs:GL_RGBA16F (Results 1 - 12 of 12) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | Texture.cpp | 47 case GL_RGBA16F: 232 *outInternalFormat = GL_RGBA16F; 299 // Some devices don't support GL_RGBA16F, so we need to compare the color type 302 bitmap.colorType() == kRGBA_F16_SkColorType && internalFormat != GL_RGBA16F; 305 if (internalFormat == GL_RGBA16F) {
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H A D | Texture.h | 90 internalFormat == GL_RGBA16F ? GL_HALF_FLOAT : GL_UNSIGNED_BYTE, nullptr);
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H A D | GradientCache.cpp | 261 texture->upload(GL_RGBA16F, width, height, GL_RGBA, GL_FLOAT, pixels);
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H A D | OpenGLReadback.cpp | 163 internalFormat = GL_RGBA16F;
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/frameworks/base/libs/hwui/renderstate/ |
H A D | OffscreenBufferPool.cpp | 48 texture.resize(width, height, wideColorGamut ? GL_RGBA16F : caches.rgbaInternalFormat(),
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
H A D | GLES30Header.java-if | 110 public static final int GL_RGBA16F = 0x881A;
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/frameworks/base/core/jni/android/opengl/ |
H A D | util.cpp | 643 internalformat == GL_RGBA16F) ? 0 : -1; 655 case GL_RGBA16F: 676 return GL_RGBA16F;
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/frameworks/base/libs/hwui/renderthread/ |
H A D | OpenGLPipeline.cpp | 396 case GL_RGBA16F:
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/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES30.java | 110 public static final int GL_RGBA16F = 0x881A; field in class:GLES30
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/frameworks/native/opengl/include/GLES3/ |
H A D | gl3.h | 759 #define GL_RGBA16F 0x881A macro
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H A D | gl31.h | 761 #define GL_RGBA16F 0x881A macro
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H A D | gl32.h | 761 #define GL_RGBA16F 0x881A macro
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