Searched refs:STATE_LOADED (Results 1 - 5 of 5) sorted by relevance

/frameworks/base/media/java/android/media/
H A DMediaActionSound.java100 * STATE_LOADED : sample loaded, ready for playback
105 private static final int STATE_LOADED = 3; field in class:MediaActionSound
232 case STATE_LOADED:
261 sound.state = STATE_LOADED;
265 sound.state = STATE_LOADED;
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
H A DRawTexture.java53 mState = STATE_LOADED;
H A DBasicTexture.java35 protected static final int STATE_LOADED = 1; field in class:BasicTexture
154 return mState == STATE_LOADED;
H A DUploadedTexture.java265 mState = STATE_LOADED;
/frameworks/opt/telephony/src/java/com/android/internal/telephony/uicc/
H A DUiccCarrierPrivilegeRules.java109 private static final int STATE_LOADED = 1; field in class:UiccCarrierPrivilegeRules
453 updateState(STATE_LOADED, "Success!");
481 updateState(STATE_LOADED, "Success!");
532 updateState(STATE_LOADED, "Success!");
707 case STATE_LOADED:
708 return "STATE_LOADED";

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