Searched refs:ShadowDescription (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
H A DTessellationCache.h81 struct ShadowDescription { struct in class:android::uirenderer::TessellationCache
82 HASHABLE_TYPE(ShadowDescription);
86 ShadowDescription();
87 ShadowDescription(const SkPath* nodeKey, const Matrix4* drawTransform);
207 LruCache<ShadowDescription, Task<vertexBuffer_pair_t>*> mShadowCache;
209 : public OnEntryRemoved<ShadowDescription, Task<vertexBuffer_pair_t>*> {
210 void operator()(ShadowDescription& description,
H A DTessellationCache.cpp98 TessellationCache::ShadowDescription::ShadowDescription() : nodeKey(nullptr) { function in class:android::uirenderer::TessellationCache::ShadowDescription
102 TessellationCache::ShadowDescription::ShadowDescription(const SkPath* nodeKey, function in class:android::uirenderer::TessellationCache::ShadowDescription
108 bool TessellationCache::ShadowDescription::operator==(
109 const TessellationCache::ShadowDescription& rhs) const {
113 hash_t TessellationCache::ShadowDescription::hash() const {
285 LruCache<ShadowDescription, Task<vertexBuffer_pair_t*>*>::kUnlimitedCapacity) {
347 ShadowDescription key(casterPerimeter, drawTransform);
364 ShadowDescription ke
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