Searched refs:_texturesBase (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/core/jni/
H A Dandroid_opengl_GLES10.cpp844 char * _texturesBase = (char *)_env->GetIntArrayElements(_array, (jboolean *) 0); local
845 textures = (GLuint *) (_texturesBase + _bufferOffset);
1365 char * _texturesBase = (char *)_env->GetIntArrayElements(_array, (jboolean *) 0); local
1366 textures = (GLuint *) (_texturesBase + _bufferOffset);
H A Dandroid_opengl_GLES20.cpp1276 char * _texturesBase = (char *)_env->GetIntArrayElements(_array, (jboolean *) 0); local
1277 textures = (GLuint *) (_texturesBase + _bufferOffset);
1849 char * _texturesBase = (char *)_env->GetIntArrayElements(_array, (jboolean *) 0); local
1850 textures = (GLuint *) (_texturesBase + _bufferOffset);
H A Dcom_google_android_gles_jni_GLImpl.cpp653 char * _texturesBase = (char *)_env->GetIntArrayElements(_array, (jboolean *) 0); local
654 textures = (GLuint *) (_texturesBase + _bufferOffset);
1230 char * _texturesBase = (char *)_env->GetIntArrayElements(_array, (jboolean *) 0); local
1231 textures = (GLuint *) (_texturesBase + _bufferOffset);

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