Searched refs:_vBase (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/core/jni/
H A Dandroid_opengl_GLES20.cpp4944 char * _vBase = (char *)_env->GetFloatArrayElements(_array, (jboolean *) 0); local
4945 v = (GLfloat *) (_vBase + _bufferOffset);
5048 char * _vBase = (char *)_env->GetIntArrayElements(_array, (jboolean *) 0); local
5049 v = (GLint *) (_vBase + _bufferOffset);
5153 char * _vBase = (char *)_env->GetFloatArrayElements(_array, (jboolean *) 0); local
5154 v = (GLfloat *) (_vBase + _bufferOffset);
5258 char * _vBase = (char *)_env->GetIntArrayElements(_array, (jboolean *) 0); local
5259 v = (GLint *) (_vBase + _bufferOffset);
5364 char * _vBase = (char *)_env->GetFloatArrayElements(_array, (jboolean *) 0); local
5365 v = (GLfloat *) (_vBase
5470 char * _vBase = (char *)_env->GetIntArrayElements(_array, (jboolean *) 0); local
5577 char * _vBase = (char *)_env->GetFloatArrayElements(_array, (jboolean *) 0); local
5684 char * _vBase = (char *)_env->GetIntArrayElements(_array, (jboolean *) 0); local
[all...]
H A Dandroid_opengl_GLES30.cpp2806 char * _vBase = (char *)_env->GetIntArrayElements(_array, (jboolean *) 0); local
2807 v = (GLint *) (_vBase + _bufferOffset);
2886 char * _vBase = (char *)_env->GetIntArrayElements(_array, (jboolean *) 0); local
2887 v = (GLuint *) (_vBase + _bufferOffset);

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