Searched refs:doTransaction (Results 1 - 5 of 5) sorted by relevance

/frameworks/native/cmds/surfacereplayer/replayer/
H A DReplayer.h70 status_t doTransaction(const Transaction& transaction, const std::shared_ptr<Event>& event);
H A DReplayer.cpp283 std::thread(&Replayer::doTransaction, this, increment.transaction(), event).detach();
338 status_t Replayer::doTransaction(const Transaction& t, const std::shared_ptr<Event>& event) {
/frameworks/native/services/surfaceflinger/
H A DLayer.h159 enum { // flags for doTransaction()
435 * doTransaction - process the transaction. This is a good place to figure
438 uint32_t doTransaction(uint32_t transactionFlags);
H A DLayer.cpp980 uint32_t Layer::doTransaction(uint32_t flags) { function in class:android::Layer
996 "doTransaction: geometry (layer=%p '%s'), tr=%02x, scalingMode=%d\n"
1013 // Don't let Layer::doTransaction update the drawing state
H A DSurfaceFlinger.cpp2504 const uint32_t flags = layer->doTransaction(0);

Completed in 136 milliseconds