Searched refs:glc (Results 1 - 3 of 3) sorted by relevance

/frameworks/native/cmds/flatland/
H A DComposers.cpp125 virtual bool compose(GLuint /*texName*/, const sp<GLConsumer>& /*glc*/) {
149 virtual bool compose(GLuint texName, const sp<GLConsumer>& glc) { argument
151 glc->getTransformMatrix(texMatrix);
173 virtual bool compose(GLuint texName, const sp<GLConsumer>& glc) { argument
175 glc->getTransformMatrix(texMatrix);
205 virtual bool compose(GLuint texName, const sp<GLConsumer>& glc) { argument
209 glc->getTransformMatrix(texMatrix);
244 virtual bool compose(GLuint texName, const sp<GLConsumer>& glc) { argument
248 glc->getTransformMatrix(texMatrix);
H A DFlatland.h52 virtual bool compose(GLuint texName, const sp<GLConsumer>& glc) = 0;
H A DGLHelper.cpp206 sp<GLConsumer> glc = new GLConsumer(consumer, name, local
208 glc->setDefaultBufferSize(w, h);
210 glc->setConsumerUsageBits(GRALLOC_USAGE_HW_COMPOSER);
219 *glConsumer = glc;

Completed in 49 milliseconds