/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/ |
H A D | GL2JavaView.java | 95 private int loadShader(int shaderType, String source) { method in class:GL2JavaView.Renderer 113 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); 118 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
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/frameworks/native/opengl/tests/gl2_jni/jni/ |
H A D | gl_code.cpp | 42 GLuint loadShader(GLenum shaderType, const char* pSource) { function 69 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource); 74 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
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/frameworks/native/opengl/tests/gldual/jni/ |
H A D | gl_code.cpp | 42 GLuint loadShader(GLenum shaderType, const char* pSource) { function 69 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource); 74 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
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/frameworks/native/libs/gui/tests/ |
H A D | GLTest.h | 31 static void loadShader(GLenum shaderType, const char* pSource,
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H A D | GLTest.cpp | 254 void GLTest::loadShader(GLenum shaderType, const char* pSource, function in class:android::GLTest 300 ASSERT_NO_FATAL_FAILURE(loadShader(GL_VERTEX_SHADER, pVertexSource, 305 ASSERT_NO_FATAL_FAILURE(loadShader(GL_FRAGMENT_SHADER, pFragmentSource,
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/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/ |
H A D | TestLatencyView.java | 169 private int loadShader(int shaderType, String source) { method in class:TestLatencyView.Renderer 187 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); 192 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
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/frameworks/rs/tests/java_api/GenImages/src/com/android/rs/genimage/ |
H A D | GenImage.java | 81 public static int loadShader(int type, String shaderCode){ method in class:GenImage 215 int vertexShader = GenImage.loadShader(GLES20.GL_VERTEX_SHADER, vertexShaderCode); 216 int fragmentShader = GenImage.loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentShaderCode);
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/frameworks/support/heifwriter/src/main/java/androidx/heifwriter/ |
H A D | Texture2dProgram.java | 263 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); 267 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 298 public static int loadShader(int shaderType, String source) { method in class:Texture2dProgram
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
H A D | GLDepthTestActivity.java | 264 private int loadShader(int shaderType, String source) { method in class:GLDepthTestActivity.GLES20TriangleRenderer 282 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); 287 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
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/frameworks/native/opengl/tests/gl_perf/ |
H A D | fill_common.cpp | 33 GLuint loadShader(GLenum shaderType, const char* pSource) { function 66 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource); 71 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
H A D | MyGLSurfaceView.java | 235 private int loadShader(int shaderType, String source) { method in class:MyRenderer 253 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); 257 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
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/frameworks/rs/tests/java_api/RsNbody/src/com/example/android/rs/nbody_gl/ |
H A D | BasicGLRenderer.java | 70 public static int loadShader(int type, String shaderCode) { method in class:BasicGLRenderer
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H A D | Swarm.java | 139 int vertexShader = BasicGLRenderer.loadShader(GLES20.GL_VERTEX_SHADER, vertexShaderCode); 140 int fragmentShader = BasicGLRenderer.loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentShaderCode);
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
H A D | GLES20Canvas.java | 278 int drawVertexShader = loadShader(GLES20.GL_VERTEX_SHADER, DRAW_VERTEX_SHADER); 279 int textureVertexShader = loadShader(GLES20.GL_VERTEX_SHADER, TEXTURE_VERTEX_SHADER); 280 int meshVertexShader = loadShader(GLES20.GL_VERTEX_SHADER, MESH_VERTEX_SHADER); 281 int drawFragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, DRAW_FRAGMENT_SHADER); 282 int textureFragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, TEXTURE_FRAGMENT_SHADER); 283 int oesTextureFragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, 331 private static int loadShader(int type, String shaderCode) { method in class:GLES20Canvas
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/frameworks/native/opengl/tests/gl2_basic/ |
H A D | gl2_basic.cpp | 85 GLuint loadShader(GLenum shaderType, const char* pSource) { function 112 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource); 117 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
H A D | GL2CameraEye.java | 382 private int loadShader(int shaderType, String source) { method in class:CamRenderer 400 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); 404 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
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/frameworks/native/opengl/tests/gl2_copyTexImage/ |
H A D | gl2_copyTexImage.cpp | 76 GLuint loadShader(GLenum shaderType, const char* pSource) { function 103 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource); 108 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
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/frameworks/native/opengl/tests/gl2_yuvtex/ |
H A D | gl2_yuvtex.cpp | 83 GLuint loadShader(GLenum shaderType, const char* pSource) { function 119 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource); 124 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
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/frameworks/rs/driver/ |
H A D | rsdShader.h | 67 bool loadShader(const android::renderscript::Context *);
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H A D | rsdShader.cpp | 117 loadShader(rsc); 234 bool RsdShader::loadShader(const Context *rsc) { function in class:RsdShader
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/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/ |
H A D | VideoDumpView.java | 602 private int loadShader(int shaderType, String source) { method in class:VideoDumpView.VideoDumpRenderer 620 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); 624 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
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/frameworks/base/services/core/java/com/android/server/display/ |
H A D | ColorFade.java | 202 private int loadShader(Context context, int resourceId, int type) { method in class:ColorFade 224 int vshader = loadShader(context, com.android.internal.R.raw.color_fade_vert, 226 int fshader = loadShader(context, com.android.internal.R.raw.color_fade_frag,
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/frameworks/base/core/java/android/hardware/camera2/legacy/ |
H A D | SurfaceTextureRenderer.java | 202 private int loadShader(int shaderType, String source) { method in class:SurfaceTextureRenderer 220 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); 224 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
H A D | ImageShader.java | 687 private static int loadShader(int shaderType, String source) { method in class:ImageShader 705 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); 710 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
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