Searched refs:mCurrentQuad (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/font/
H A DCacheTexture.h128 uint32_t meshElementCount() const { return mCurrentQuad * 6; }
132 void resetMesh() { mCurrentQuad = 0; }
137 TextureVertex* mesh = mMesh + mCurrentQuad * 4;
142 mCurrentQuad++;
145 bool canDraw() const { return mCurrentQuad > 0; }
147 bool endOfMesh() const { return mCurrentQuad == mMaxQuadCount; }
162 uint32_t mCurrentQuad = 0; member in class:android::uirenderer::CacheTexture
H A DCacheTexture.cpp146 mCurrentQuad = 0;
168 mCurrentQuad = 0;

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