Searched refs:mRenderState (Results 1 - 16 of 16) sorted by relevance

/frameworks/base/libs/hwui/
H A DBakedOpRenderer.cpp36 mRenderState.layerPool().get(mRenderState, width, height, mWideColorGamut);
42 mRenderState.layerPool().putOrDelete(offscreenBuffer);
62 mRenderTarget.frameBufferId = mRenderState.createFramebuffer();
63 mRenderState.bindFramebuffer(mRenderTarget.frameBufferId);
98 mRenderState.deleteFramebuffer(mRenderTarget.frameBufferId);
106 mRenderState.layerPool().get(mRenderState, width, height, mWideColorGamut);
119 mRenderState.bindFramebuffer(0);
126 mRenderState
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H A DVkLayer.cpp30 surface = SkSurface::MakeRenderTarget(mRenderState.getGrContext(), SkBudgeted::kNo, info);
H A DLayer.cpp29 , mRenderState(renderState)
42 mRenderState.unregisterLayer(this);
76 mRenderState.postDecStrong(this);
H A DCaches.cpp56 , mRenderState(&renderState)
166 if (mRenderState) {
168 for (std::set<Layer*>::iterator it = mRenderState->mActiveLayers.begin();
169 it != mRenderState->mActiveLayers.end(); it++) {
178 mRenderState->mActiveLayers.size());
H A DBakedOpRenderer.h58 , mRenderState(renderState)
64 RenderState& renderState() { return mRenderState; }
116 RenderState& mRenderState; member in class:android::uirenderer::BakedOpRenderer
H A DDeferredLayerUpdater.cpp30 : mRenderState(renderState)
44 mRenderState.unregisterDeferredLayerUpdater(this);
78 mLayer = mCreateLayerFn(mRenderState, mWidth, mHeight, mColorFilter, mAlpha, mMode, mBlend);
H A DPatchCache.cpp34 : mRenderState(renderState)
67 mRenderState.meshState().deleteMeshBuffer(mMeshBuffer);
156 mRenderState.meshState().genOrUpdateMeshBuffer(&mMeshBuffer, mMaxSize, nullptr,
204 mRenderState.meshState().updateMeshBufferSubData(mMeshBuffer, newMesh->positionOffset, size,
H A DLayer.h101 RenderState& mRenderState; member in class:android::uirenderer::Layer
H A DCaches.h183 RenderState* mRenderState; member in class:android::uirenderer::Caches
H A DDeferredLayerUpdater.h107 RenderState& mRenderState; member in class:android::uirenderer::DeferredLayerUpdater
H A DPatchCache.h155 RenderState& mRenderState; member in class:android::uirenderer::PatchCache
H A DGlopBuilder.cpp65 : mRenderState(renderState), mCaches(caches), mShader(nullptr), mOutGlop(outGlop) {
77 mOutGlop->mesh.indices = {mRenderState.meshState().getQuadListIBO(), nullptr};
90 mOutGlop->mesh.vertices = {mRenderState.meshState().getUnitQuadVBO(),
110 mOutGlop->mesh.vertices = {mRenderState.meshState().getUnitQuadVBO(),
145 mOutGlop->mesh.indices = {mRenderState.meshState().getQuadListIBO(), nullptr};
156 mOutGlop->mesh.indices = {mRenderState.meshState().getQuadListIBO(), nullptr};
209 mOutGlop->mesh.indices = {mRenderState.meshState().getQuadListIBO(), nullptr};
618 mRenderState.stencil().isTestEnabled();
H A DGlopBuilder.h135 RenderState& mRenderState; member in class:android::uirenderer::GlopBuilder
/frameworks/native/services/surfaceflinger/tests/fakehwc/
H A DFakeComposerClient.cpp56 RenderState mRenderState; member in class:__anon1885::LayerImpl
391 auto rect = std::make_unique<FrameRect>(layer, layerImpl.mRenderState, layerImpl.mZ);
413 if (buffer != l.mRenderState.mBuffer) {
414 l.mRenderState.mSwapCount++; // TODO: Is setting to same value a swap or not?
416 l.mRenderState.mBuffer = buffer;
417 l.mRenderState.mAcquireFence = acquireFence;
430 getLayerImpl(layer).mRenderState.mBlendMode = static_cast<hwc2_blend_mode_t>(mode);
437 getLayerImpl(layer).mRenderState.mLayerColor.r = color.r;
438 getLayerImpl(layer).mRenderState.mLayerColor.g = color.g;
439 getLayerImpl(layer).mRenderState
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/frameworks/base/libs/hwui/renderthread/
H A DRenderThread.h90 RenderState& renderState() const { return *mRenderState; }
149 RenderState* mRenderState; member in class:android::uirenderer::renderthread::RenderThread
H A DRenderThread.cpp132 , mRenderState(nullptr)
169 mRenderState = new RenderState(*this);
192 mCacheManager->dumpMemoryUsage(cachesOutput, mRenderState);
197 mCacheManager->dumpMemoryUsage(cachesOutput, mRenderState);

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