Searched refs:mTextureName (Results 1 - 6 of 6) sorted by relevance

/frameworks/native/services/surfaceflinger/RenderEngine/
H A DTexture.cpp24 : mTextureName(0), mTextureTarget(TEXTURE_2D), mWidth(0), mHeight(0), mFiltering(false) {}
27 : mTextureName(textureName),
34 mTextureName = textureName;
54 return mTextureName;
H A DTexture.h26 uint32_t mTextureName; member in class:android::Texture
/frameworks/av/cmds/screenrecord/
H A DTextRenderer.h38 mTextureName(0),
82 GLuint getTextureName() const { return mTextureName; }
116 GLuint mTextureName; member in class:android::TextRenderer
H A DTextRenderer.cpp87 glGenTextures(1, &mTextureName);
88 if (mTextureName == 0) {
92 glBindTexture(GL_TEXTURE_2D, mTextureName);
249 program.drawTriangles(mTextureName, texMatrix, vertices, texes,
/frameworks/native/services/surfaceflinger/
H A DBufferLayer.h184 uint32_t mTextureName; // from GLES member in class:android::BufferLayer
H A DBufferLayer.cpp57 mTextureName(UINT32_MAX),
66 mFlinger->getRenderEngine().genTextures(1, &mTextureName);
67 mTexture.init(Texture::TEXTURE_EXTERNAL, mTextureName);
78 mFlinger->deleteTextureAsync(mTextureName);
710 mFlinger->getRenderEngine(), mTextureName, this);

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