Searched refs:memory (Results 1 - 25 of 316) sorted by relevance

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/frameworks/av/media/libstagefright/include/
H A DSharedMemoryBuffer.h22 #include <android/hidl/memory/1.0/IMemory.h>
34 typedef ::android::hidl::memory::V1_0::IMemory TMemory;
/frameworks/base/tests/SurfaceComposition/src/android/surfacecomposition/
H A DMemoryAccessTask.java21 * This task will simulate CPU activity by consuming memory bandwidth from the system.
22 * Note: On most system the CPU and GPU will share the same memory.
34 byte[] memory = new byte[BUFFER_SIZE];
43 result += ++memory[index];
/frameworks/av/include/media/
H A DExtractorUtils.h21 #include <memory>
/frameworks/av/media/libmediaextractor/include/media/
H A DExtractorUtils.h21 #include <memory>
/frameworks/base/core/jni/android/graphics/
H A DByteBufferStreamAdaptor.h5 #include <memory>
H A DPicture.h24 #include <memory>
/frameworks/base/core/jni/
H A Dandroid_os_Debug.h20 #include <memory>
/frameworks/base/libs/hwui/tests/microbench/
H A Dmain.cpp24 #include <memory>
/frameworks/minikin/include/minikin/
H A DCmapCoverage.h22 #include <memory>
H A DHbUtils.h21 #include <memory>
/frameworks/native/services/vr/performanced/
H A Dunique_file.h6 #include <memory>
/frameworks/ml/nn/runtime/
H A DExecutionBuilder.h74 const Memory* memory, size_t offset, size_t length);
78 const Memory* memory, size_t offset, size_t length);
96 // 2. Once we have all the inputs and outputs, if needed, allocate shared memory for
97 // the m*Buffers entries. Copy the input values into the shared memory.
98 // We do this to avoid creating a lot of shared memory objects if we have a lot of
148 int setInputFromTemporaryMemory(uint32_t inputIndex, const Memory* memory, uint32_t offset) { argument
150 memory, offset,
153 int setOutputFromTemporaryMemory(uint32_t outputIndex, const Memory* memory, uint32_t offset) { argument
155 memory, offset,
169 int allocatePointerArgumentsToPool(std::vector<ModelArgumentInfo>* args, Memory* memory);
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H A DMemory.cpp39 LOG(ERROR) << "Request size larger than the memory size.";
47 // Unmap the memory.
127 uint32_t MemoryTracker::add(const Memory* memory) { argument
128 VLOG(MODEL) << __func__ << "(" << SHOW_IF_DEBUG(memory) << ")";
129 // See if we already have this memory. If so,
131 auto i = mKnown.find(memory);
143 mKnown[memory] = idx;
144 mMemories.push_back(memory);
/frameworks/av/include/media/stagefright/foundation/
H A DFileDescriptor.h20 #include <memory>
/frameworks/av/media/libstagefright/foundation/include/media/stagefright/foundation/
H A DFileDescriptor.h20 #include <memory>
/frameworks/av/media/libstagefright/include/media/stagefright/foundation/
H A DFileDescriptor.h20 #include <memory>
/frameworks/base/tools/aapt2/compile/
H A DInlineXmlFormatParser.h20 #include <memory>
/frameworks/native/libs/vr/libdvr/
H A Ddvr_pose.cpp3 #include <memory>
/frameworks/native/opengl/libs/EGL/
H A DCallStack.h21 #include <memory>
/frameworks/ml/nn/runtime/test/
H A DTestValidation.cpp225 ANeuralNetworksMemory* memory; local
227 memoryFd, 0, &memory),
231 memory, 0, sizeof(float)),
239 memory, 0, sizeof(float)),
242 // This should fail, since memory is not the size of a float32.
244 memory, 0, memorySize),
249 memory, 0, sizeof(float)),
254 memory, memorySize + 1,
258 // This should fail, since requested size is larger than the memory.
260 memory, memorySiz
485 ANeuralNetworksMemory* memory; local
531 ANeuralNetworksMemory* memory; local
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/frameworks/base/libs/androidfw/include/androidfw/
H A DIdmap.h20 #include <memory>
41 // Loads an IDMAP from a chunk of memory. Returns nullptr if the IDMAP data was malformed.
/frameworks/base/tools/aapt2/filter/
H A DAbiFilter.h20 #include <memory>
/frameworks/base/tools/aapt2/io/
H A DFile.cpp19 #include <memory>
/frameworks/compile/mclinker/lib/MC/
H A DInputBuilder.cpp124 MemoryArea* memory = m_pMemFactory->produce(pInput.path(), pMode, pPerm); local
125 pInput.setMemArea(memory);
130 MemoryArea* memory = m_pMemFactory->produce(pMemBuffer, pSize); local
131 pInput.setMemArea(memory);
/frameworks/minikin/tests/util/
H A DFontTestUtils.h20 #include <memory>

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