/frameworks/native/services/surfaceflinger/DisplayHardware/ |
H A D | HWComposerBufferCache.cpp | 30 uint32_t* outSlot, sp<GraphicBuffer>* outBuffer) 45 *outBuffer = nullptr; 47 *outBuffer = buffer; 28 getHwcBuffer(int slot, const sp<GraphicBuffer>& buffer, uint32_t* outSlot, sp<GraphicBuffer>* outBuffer) argument
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H A D | HWComposerBufferCache.h | 47 // outBuffer is set to buffer when buffer is not in the HWC cache; 48 // otherwise, outBuffer is set to nullptr. 50 uint32_t* outSlot, sp<GraphicBuffer>* outBuffer);
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H A D | FramebufferSurface.cpp | 108 sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence, 116 &outSlot, &outBuffer); 143 &outSlot, &outBuffer); 146 mHwc.setClientTarget(mDisplayType, outSlot, outFence, outBuffer, outDataspace); 107 nextBuffer(uint32_t& outSlot, sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence, Dataspace& outDataspace) argument
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/frameworks/av/media/libstagefright/filters/ |
H A D | ZeroFilter.cpp | 41 const sp<MediaCodecBuffer> &srcBuffer, const sp<MediaCodecBuffer> &outBuffer) { 45 uint32_t* dest = (uint32_t*)outBuffer->data(); 50 memcpy(outBuffer->data(), srcBuffer->data(), srcBuffer->size()); 52 outBuffer->setRange(0, srcBuffer->size()); 40 processBuffers( const sp<MediaCodecBuffer> &srcBuffer, const sp<MediaCodecBuffer> &outBuffer) argument
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H A D | ZeroFilter.h | 32 const sp<MediaCodecBuffer> &srcBuffer, const sp<MediaCodecBuffer> &outBuffer);
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H A D | IntrinsicBlurFilter.h | 34 const sp<MediaCodecBuffer> &srcBuffer, const sp<MediaCodecBuffer> &outBuffer);
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H A D | RSFilter.h | 38 const sp<MediaCodecBuffer> &srcBuffer, const sp<MediaCodecBuffer> &outBuffer);
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H A D | SaturationFilter.h | 36 const sp<MediaCodecBuffer> &srcBuffer, const sp<MediaCodecBuffer> &outBuffer);
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H A D | SimpleFilter.h | 40 const sp<MediaCodecBuffer> &srcBuffer, const sp<MediaCodecBuffer> &outBuffer) = 0;
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H A D | IntrinsicBlurFilter.cpp | 91 const sp<MediaCodecBuffer> &srcBuffer, const sp<MediaCodecBuffer> &outBuffer) { 94 mAllocOut->copy1DRangeTo(0, mWidth * mHeight, outBuffer->data()); 90 processBuffers( const sp<MediaCodecBuffer> &srcBuffer, const sp<MediaCodecBuffer> &outBuffer) argument
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H A D | RSFilter.cpp | 88 const sp<MediaCodecBuffer> &srcBuffer, const sp<MediaCodecBuffer> &outBuffer) { 91 mAllocOut->copy1DRangeTo(0, mWidth * mHeight, outBuffer->data()); 87 processBuffers( const sp<MediaCodecBuffer> &srcBuffer, const sp<MediaCodecBuffer> &outBuffer) argument
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H A D | SaturationFilter.cpp | 91 const sp<MediaCodecBuffer> &srcBuffer, const sp<MediaCodecBuffer> &outBuffer) { 94 mAllocOut->copy1DRangeTo(0, mWidth * mHeight, outBuffer->data()); 90 processBuffers( const sp<MediaCodecBuffer> &srcBuffer, const sp<MediaCodecBuffer> &outBuffer) argument
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/frameworks/native/libs/gui/ |
H A D | CpuConsumer.cpp | 90 status_t CpuConsumer::lockBufferItem(const BufferItem& item, LockedBuffer* outBuffer) const { 111 outBuffer->data = reinterpret_cast<uint8_t*>(ycbcr.y); 112 outBuffer->stride = static_cast<uint32_t>(ycbcr.ystride); 113 outBuffer->dataCb = reinterpret_cast<uint8_t*>(ycbcr.cb); 114 outBuffer->dataCr = reinterpret_cast<uint8_t*>(ycbcr.cr); 115 outBuffer->chromaStride = static_cast<uint32_t>(ycbcr.cstride); 116 outBuffer->chromaStep = static_cast<uint32_t>(ycbcr.chroma_step); 128 outBuffer->data = reinterpret_cast<uint8_t*>(bufferPointer); 129 outBuffer->stride = item.mGraphicBuffer->getStride(); 130 outBuffer [all...] |
H A D | BufferQueueConsumer.cpp | 53 status_t BufferQueueConsumer::acquireBuffer(BufferItem* outBuffer, argument 211 outBuffer->mGraphicBuffer = mSlots[slot].mGraphicBuffer; 212 outBuffer->mFence = Fence::NO_FENCE; 213 outBuffer->mFenceTime = FenceTime::NO_FENCE; 214 outBuffer->mCrop = mCore->mSharedBufferCache.crop; 215 outBuffer->mTransform = mCore->mSharedBufferCache.transform & 218 outBuffer->mScalingMode = mCore->mSharedBufferCache.scalingMode; 219 outBuffer->mDataSpace = mCore->mSharedBufferCache.dataspace; 220 outBuffer->mFrameNumber = mCore->mFrameCounter; 221 outBuffer [all...] |
/frameworks/native/cmds/surfacereplayer/replayer/ |
H A D | BufferQueueScheduler.cpp | 81 ANativeWindow_Buffer outBuffer; local 84 status_t status = s->lock(&outBuffer, nullptr); 93 auto img = reinterpret_cast<uint8_t*>(outBuffer.bits); 94 for (int y = 0; y < outBuffer.height; y++) { 95 for (int x = 0; x < outBuffer.width; x++) { 96 uint8_t* pixel = img + (4 * (y * outBuffer.stride + x));
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/frameworks/av/include/media/stagefright/ |
H A D | RenderScriptWrapper.h | 31 RSC::Allocation* outBuffer) = 0;
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/frameworks/av/media/libstagefright/include/media/stagefright/ |
H A D | RenderScriptWrapper.h | 31 RSC::Allocation* outBuffer) = 0;
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/frameworks/base/core/jni/android/graphics/pdf/ |
H A D | PdfUtils.h | 24 int getBlock(void* param, unsigned long position, unsigned char* outBuffer,
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H A D | PdfUtils.cpp | 31 int getBlock(void* param, unsigned long position, unsigned char* outBuffer, argument 34 const int readCount = pread(fd, outBuffer, size, position);
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/frameworks/base/cmds/screencap/ |
H A D | screencap.cpp | 201 sp<GraphicBuffer> outBuffer; local 204 &outBuffer); 210 result = outBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN, &base); 217 w = outBuffer->getWidth(); 218 h = outBuffer->getHeight(); 219 s = outBuffer->getStride(); 220 f = outBuffer->getPixelFormat();
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/frameworks/native/services/surfaceflinger/ |
H A D | MonitoredProducer.cpp | 69 status_t MonitoredProducer::detachNextBuffer(sp<GraphicBuffer>* outBuffer, argument 71 return mProducer->detachNextBuffer(outBuffer, outFence); 134 status_t MonitoredProducer::getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, argument 136 return mProducer->getLastQueuedBuffer(outBuffer, outFence,
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/frameworks/native/libs/nativewindow/include/android/ |
H A D | hardware_buffer.h | 221 AHardwareBuffer** outBuffer); 300 * \return 0 on success, -EINVAL if \a outBuffer is NULL, or an error 303 int AHardwareBuffer_recvHandleFromUnixSocket(int socketFd, AHardwareBuffer** outBuffer);
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/frameworks/av/media/libeffects/loudness/ |
H A D | EffectLoudnessEnhancer.cpp | 270 effect_handle_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) 279 outBuffer == NULL || outBuffer->raw == NULL || 280 inBuffer->frameCount != outBuffer->frameCount || 298 if (inBuffer->raw != outBuffer->raw) { 300 for (size_t i = 0; i < outBuffer->frameCount*2; i++) { 301 outBuffer->s16[i] = clamp16(outBuffer->s16[i] + inBuffer->s16[i]); 304 memcpy(outBuffer->raw, inBuffer->raw, outBuffer 269 LE_process( effect_handle_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) argument [all...] |
/frameworks/base/libs/input/ |
H A D | SpriteController.cpp | 194 ANativeWindow_Buffer outBuffer; local 195 status_t status = surface->lock(&outBuffer, NULL); 200 ssize_t bpr = outBuffer.stride * bytesPerPixel(outBuffer.format); 201 surfaceBitmap.installPixels(SkImageInfo::MakeN32Premul(outBuffer.width, outBuffer.height), 202 outBuffer.bits, bpr); 210 if (outBuffer.width > update.state.icon.bitmap.width()) { 213 outBuffer.width, update.state.icon.bitmap.height()), paint); 215 if (outBuffer [all...] |
/frameworks/native/libs/nativewindow/ |
H A D | AHardwareBuffer.cpp | 43 int AHardwareBuffer_allocate(const AHardwareBuffer_Desc* desc, AHardwareBuffer** outBuffer) { argument 44 if (!outBuffer || !desc) 85 *outBuffer = AHardwareBuffer_from_GraphicBuffer(gbuffer.get()); 88 AHardwareBuffer_acquire(*outBuffer); 206 int AHardwareBuffer_recvHandleFromUnixSocket(int socketFd, AHardwareBuffer** outBuffer) { argument 207 if (!outBuffer) return BAD_VALUE; 270 *outBuffer = AHardwareBuffer_from_GraphicBuffer(gBuffer); 272 AHardwareBuffer_acquire(*outBuffer);
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