Searched refs:p1c1y (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DPathTessellator.cpp1016 float p1c1y = (p1y + c1y) * 0.5f; local
1024 float p1c1c2y = (p1c1y + c1c2y) * 0.5f;
1032 recursiveCubicBezierVertices(p1x, p1y, p1c1x, p1c1y, mx, my, p1c1c2x, p1c1c2y,

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