Searched refs:precision (Results 1 - 21 of 21) sorted by relevance

/frameworks/base/core/tests/coretests/src/android/widget/espresso/
H A DDragAction.java66 UiController uiController, float[] coordinates, float[] precision) {
68 uiController, coordinates, precision)
77 float[] startCoordinates, float[] endCoordinates, float[] precision) {
79 uiController, downMotion, startCoordinates, endCoordinates, precision);
101 UiController uiController, float[] coordinates, float[] precision) {
102 return performDoubleTap(uiController, coordinates, precision);
109 float[] startCoordinates, float[] endCoordinates, float[] precision) {
111 uiController, downMotion, startCoordinates, endCoordinates, precision);
132 UiController uiController, float[] coordinates, float[] precision) {
134 uiController, coordinates, precision)
305 sendLinearDrag( UiController uiController, DownMotionPerformer downMotion, float[] startCoordinates, float[] endCoordinates, float[] precision) argument
363 performLongPress( UiController uiController, float[] coordinates, float[] precision) argument
377 performDoubleTap( UiController uiController, float[] coordinates, float[] precision) argument
419 perform(UiController uiController, float[] coordinates, float[] precision) argument
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H A DMouseClickAction.java45 float[] precision, int inputDevice, int buttonState) {
46 Tapper.Status stat = sendSingleTap(uiController, coordinates, precision,
60 stat = sendSingleTap(uiController, coordinates, precision, inputDevice,
78 float[] precision) {
79 return sendTap(uiController, coordinates, precision, InputDevice.SOURCE_UNKNOWN,
85 float[] coordinates, float[] precision, int inputDevice, int buttonState) {
86 DownResultHolder res = MotionEvents.sendDown(uiController, coordinates, precision,
84 sendSingleTap(UiController uiController, float[] coordinates, float[] precision, int inputDevice, int buttonState) argument
/frameworks/support/wear/src/androidTest/java/androidx/wear/widget/util/
H A DArcSwipe.java83 float[] precision) {
88 precision,
118 float[] precision,
127 precision).down;
79 sendSwipe( UiController uiController, float[] startCoordinates, float[] endCoordinates, float[] precision) argument
114 sendArcSwipe( UiController uiController, float[] startCoordinates, float[] endCoordinates, float[] precision, int duration, boolean isClockwise) argument
/frameworks/rs/script_api/
H A Drs_vector_math.spec23 The precision of the mathematical operations on 32 bit floats is affected by the pragmas
27 Different precision/speed tradeoffs can be achieved by using variants of the common math
29 <li>native_: May have custom hardware implementations with weaker precision. Additionally,
126 The precision is what would be expected from doing the computation using 16 bit floating
144 The precision is what would be expected from doing the computation using 16 bit floating
165 The precision is what would be expected from doing the computation using 16 bit floating
H A Drs_math.spec35 The precision of the mathematical operations on 32 bit floats is affected by the pragmas
41 Different precision/speed tradeoffs can be achieved by using variants of the common math
43 <li>native_: May have custom hardware implementations with weaker precision. Additionally,
921 This function is similar to @mad(). fma() retains full precision of the multiplied result
923 This extra precision is not guaranteed in rs_fp_relaxed mode.
1139 summary: Reciprocal computed to 16 bit precision
1143 The precision is that of a 16 bit floating point value.
1155 summary: Reciprocal of a square root computed to 16 bit precision
1159 The precision is that of a 16 bit floating point value.
1171 summary: Square root computed to 16 bit precision
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/frameworks/base/core/tests/coretests/src/android/view/
H A DPinchZoomAction.java52 float[] precision) {
58 checkNotNull(precision);
224 final float[] precision = {1.0f, 1.0f, 1.0f, 1.0f};
229 this.mSecondFingerEndCoords, precision);
47 sendPinchZoomAction(UiController uiController, float[] firstFingerStartCoords, float[] firstFingerEndCoords, float[] secondFingerStartCoords, float[] secondFingerEndCoords, float[] precision) argument
/frameworks/base/media/mca/filterpacks/java/android/filterpacks/imageproc/
H A DAutoFixFilter.java108 "precision mediump float;\n" +
201 long precision = (256l * 256l - 1l);
205 long temp = normal_cdf[i] * precision / histDim;
/frameworks/native/opengl/tools/glgen/specs/gles11/
H A Dchecks.spec72 glGetShaderPrecisionFormat check range 1 check precision 1
H A DGLES20.spec71 void glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision )
/frameworks/av/include/media/
H A Dconvert.h101 * Set the decimal precision to 10 digits.
154 oss.precision(gFloatPrecision);
/frameworks/av/media/libmedia/include/media/
H A Dconvert.h101 * Set the decimal precision to 10 digits.
154 oss.precision(gFloatPrecision);
/frameworks/base/core/java/com/android/internal/widget/
H A DPointerLocationView.java847 public FasterStringBuilder append(float value, int precision) { argument
849 for (int i = 0; i < precision; i++) {
856 if (precision != 0) {
860 append((int) (value * scale), precision);
/frameworks/base/opengl/java/android/opengl/
H A DGLES20.java1079 // C function void glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision )
1086 int[] precision,
1090 // C function void glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision )
1096 java.nio.IntBuffer precision
1081 glGetShaderPrecisionFormat( int shadertype, int precisiontype, int[] range, int rangeOffset, int[] precision, int precisionOffset ) argument
/frameworks/support/graphics/drawable/animated/src/main/java/androidx/vectordrawable/graphics/drawable/
H A DAnimatorInflaterCompat.java433 private static void setupPathMotion(Path path, ObjectAnimator oa, float precision, argument
452 final int numPoints = min(MAX_NUM_POINTS, (int) (totalLength / precision) + 1);
/frameworks/base/core/jni/
H A Dandroid_opengl_GLES20.cpp3244 /* void glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision ) */
3256 GLint *precision = (GLint *) 0; local
3284 _exceptionMessage = "precision == null";
3302 precision = precision_base + precisionOffset;
3308 (GLint *)precision
3325 /* void glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision ) */
3339 GLint *precision = (GLint *) 0; local
3357 _exceptionMessage = "precision == null";
3360 precision = (GLint *)getPointer(_env, precision_buf, (jarray*)&_precisionArray, &_precisionRemaining, &_precisionBufferOffset);
3371 if (precision
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/frameworks/native/opengl/include/GLES2/
H A Dgl2.h452 typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
595 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
/frameworks/native/opengl/include/GLES3/
H A Dgl3.h452 typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
595 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
H A Dgl31.h454 typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
597 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
H A Dgl32.h454 typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
597 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
/frameworks/data-binding/prebuilds/1.0-rc0/
H A Ddatabinding-studio-bundle.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/databinding/ android/databinding/Bindable.class Bindable. ...
/frameworks/base/config/
H A Dboot-image-profile.txt[all...]

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