Searched refs:ry (Results 1 - 25 of 29) sorted by relevance

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/frameworks/base/libs/hwui/
H A DTessellationCache.h72 float ry; member in struct:android::uirenderer::TessellationCache::Description::Shape::RoundRect
156 float height, float rx, float ry) {
157 getRoundRectBuffer(transform, paint, width, height, rx, ry);
160 float height, float rx, float ry);
181 float height, float rx, float ry);
155 precacheRoundRect(const Matrix4& transform, const SkPaint& paint, float width, float height, float rx, float ry) argument
H A DRecordedOp.h307 RoundRectOp(BASE_PARAMS, float rx, float ry) : SUPER(RoundRectOp), rx(rx), ry(ry) {} argument
309 const float ry; member in struct:android::uirenderer::RoundRectOp
314 float* left, float* top, float* right, float* bottom, float* rx, float* ry)
321 , ry(ry) {}
327 const float* ry; member in struct:android::uirenderer::RoundRectPropsOp
313 RoundRectPropsOp(const Matrix4& localMatrix, const ClipBase* localClip, const SkPaint* paint, float* left, float* top, float* right, float* bottom, float* rx, float* ry) argument
H A DTessellationCache.cpp75 return lRect.ry == rRect.ry;
416 float ry = description.shape.roundRect.ry; local
421 ry += outset;
424 path.addRoundRect(rect, rx, ry);
430 float height, float rx, float ry) {
435 entry.shape.roundRect.ry = ry;
439 float width, float height, float rx, float ry) {
428 getRoundRectBuffer(const Matrix4& transform, const SkPaint& paint, float width, float height, float rx, float ry) argument
438 getRoundRect(const Matrix4& transform, const SkPaint& paint, float width, float height, float rx, float ry) argument
[all...]
H A DPathCache.h183 PathTexture* getRoundRect(float width, float height, float rx, float ry, const SkPaint* paint);
H A DSkiaCanvas.h106 virtual void drawRoundRect(float left, float top, float right, float bottom, float rx, float ry,
137 uirenderer::CanvasPropertyPrimitive* ry,
H A DRecordingCanvas.cpp346 float ry, const SkPaint& paint) {
349 if (CC_LIKELY(MathUtils::isPositive(rx) || MathUtils::isPositive(ry))) {
352 getRecordedClip(), refPaint(&paint), rx, ry)); local
360 CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry,
367 mDisplayList->ref(ry);
372 &top->value, &right->value, &bottom->value, &rx->value, &ry->value));
345 drawRoundRect(float left, float top, float right, float bottom, float rx, float ry, const SkPaint& paint) argument
358 drawRoundRect(CanvasPropertyPrimitive* left, CanvasPropertyPrimitive* top, CanvasPropertyPrimitive* right, CanvasPropertyPrimitive* bottom, CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry, CanvasPropertyPaint* paint) argument
H A DPathCache.cpp437 PathTexture* PathCache::getRoundRect(float width, float height, float rx, float ry, argument
443 entry.shape.roundRect.mRy = ry;
451 path.addRoundRect(r, rx, ry, SkPath::kCW_Direction);
H A DRecordingCanvas.h79 CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry,
160 virtual void drawRoundRect(float left, float top, float right, float bottom, float rx, float ry,
H A DSkiaCanvas.cpp499 void SkiaCanvas::drawRoundRect(float left, float top, float right, float bottom, float rx, float ry, argument
503 mCanvas->drawRoundRect(rect, rx, ry, paint);
810 uirenderer::CanvasPropertyPrimitive* ry,
813 new uirenderer::skiapipeline::AnimatedRoundRect(left, top, right, bottom, rx, ry,
805 drawRoundRect(uirenderer::CanvasPropertyPrimitive* left, uirenderer::CanvasPropertyPrimitive* top, uirenderer::CanvasPropertyPrimitive* right, uirenderer::CanvasPropertyPrimitive* bottom, uirenderer::CanvasPropertyPrimitive* rx, uirenderer::CanvasPropertyPrimitive* ry, uirenderer::CanvasPropertyPaint* paint) argument
/frameworks/base/libs/hwui/pipeline/skia/
H A DAnimatedDrawables.h35 uirenderer::CanvasPropertyPrimitive* ry, uirenderer::CanvasPropertyPaint* p)
36 : mLeft(left), mTop(top), mRight(right), mBottom(bottom), mRx(rx), mRy(ry), mPaint(p) {}
30 AnimatedRoundRect(uirenderer::CanvasPropertyPrimitive* left, uirenderer::CanvasPropertyPrimitive* top, uirenderer::CanvasPropertyPrimitive* right, uirenderer::CanvasPropertyPrimitive* bottom, uirenderer::CanvasPropertyPrimitive* rx, uirenderer::CanvasPropertyPrimitive* ry, uirenderer::CanvasPropertyPaint* p) argument
H A DSkiaRecordingCanvas.cpp66 uirenderer::CanvasPropertyPrimitive* ry,
69 drawDrawable(mDisplayList->allocateDrawable<AnimatedRoundRect>(left, top, right, bottom, rx, ry,
61 drawRoundRect(uirenderer::CanvasPropertyPrimitive* left, uirenderer::CanvasPropertyPrimitive* top, uirenderer::CanvasPropertyPrimitive* right, uirenderer::CanvasPropertyPrimitive* bottom, uirenderer::CanvasPropertyPrimitive* rx, uirenderer::CanvasPropertyPrimitive* ry, uirenderer::CanvasPropertyPaint* paint) argument
H A DSkiaRecordingCanvas.h63 uirenderer::CanvasPropertyPrimitive* ry,
/frameworks/native/opengl/libagl/
H A Dmatrix.cpp716 const GLfixed ry = rhs->y; local
717 lhs->x = mla2a(rx, m[ 0], ry, m[ 4], m[12]);
718 lhs->y = mla2a(rx, m[ 1], ry, m[ 5], m[13]);
719 lhs->z = mla2a(rx, m[ 2], ry, m[ 6], m[14]);
720 lhs->w = mla2a(rx, m[ 3], ry, m[ 7], m[15]);
726 const GLfixed ry = rhs->y; local
728 lhs->x = mla3a(rx, m[ 0], ry, m[ 4], rz, m[ 8], m[12]);
729 lhs->y = mla3a(rx, m[ 1], ry, m[ 5], rz, m[ 9], m[13]);
730 lhs->z = mla3a(rx, m[ 2], ry, m[ 6], rz, m[10], m[14]);
731 lhs->w = mla3a(rx, m[ 3], ry,
737 const GLfixed ry = rhs->y; local
752 const GLfixed ry = rhs->y; local
766 const GLfixed ry = rhs->y; local
[all...]
/frameworks/base/core/java/android/view/
H A DDisplayListCanvas.java217 CanvasProperty<Float> ry, CanvasProperty<Paint> paint) {
220 rx.getNativeContainer(), ry.getNativeContainer(),
215 drawRoundRect(CanvasProperty<Float> left, CanvasProperty<Float> top, CanvasProperty<Float> right, CanvasProperty<Float> bottom, CanvasProperty<Float> rx, CanvasProperty<Float> ry, CanvasProperty<Paint> paint) argument
H A DRecordingCanvas.java381 float rx, float ry, @NonNull Paint paint) {
382 nDrawRoundRect(mNativeCanvasWrapper, left, top, right, bottom, rx, ry,
387 public final void drawRoundRect(@NonNull RectF rect, float rx, float ry, @NonNull Paint paint) { argument
388 drawRoundRect(rect.left, rect.top, rect.right, rect.bottom, rx, ry, paint);
598 float bottom, float rx, float ry, long nativePaint);
380 drawRoundRect(float left, float top, float right, float bottom, float rx, float ry, @NonNull Paint paint) argument
597 nDrawRoundRect(long nativeCanvas, float left, float top, float right, float bottom, float rx, float ry, long nativePaint) argument
/frameworks/base/graphics/java/android/graphics/
H A DPath.java624 * @param ry The y-radius of the rounded corners on the round-rectangle
627 public void addRoundRect(RectF rect, float rx, float ry, Direction dir) { argument
628 addRoundRect(rect.left, rect.top, rect.right, rect.bottom, rx, ry, dir);
635 * @param ry The y-radius of the rounded corners on the round-rectangle
638 public void addRoundRect(float left, float top, float right, float bottom, float rx, float ry, argument
641 nAddRoundRect(mNativePath, left, top, right, bottom, rx, ry, dir.nativeInt);
847 float right, float bottom, float rx, float ry, int dir);
846 nAddRoundRect(long nPath, float left, float top, float right, float bottom, float rx, float ry, int dir) argument
H A DBaseCanvas.java365 public void drawRoundRect(float left, float top, float right, float bottom, float rx, float ry, argument
368 nDrawRoundRect(mNativeCanvasWrapper, left, top, right, bottom, rx, ry,
372 public void drawRoundRect(@NonNull RectF rect, float rx, float ry, @NonNull Paint paint) { argument
374 drawRoundRect(rect.left, rect.top, rect.right, rect.bottom, rx, ry, paint);
620 float bottom, float rx, float ry, long nativePaint);
619 nDrawRoundRect(long nativeCanvas, float left, float top, float right, float bottom, float rx, float ry, long nativePaint) argument
H A DCanvas.java1850 * @param ry The y-radius of the oval used to round the corners
1853 public void drawRoundRect(@NonNull RectF rect, float rx, float ry, @NonNull Paint paint) { argument
1854 super.drawRoundRect(rect, rx, ry, paint);
1862 * @param ry The y-radius of the oval used to round the corners
1865 public void drawRoundRect(float left, float top, float right, float bottom, float rx, float ry, argument
1867 super.drawRoundRect(left, top, right, bottom, rx, ry, paint);
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/
H A DKeyButtonRipple.java112 final float ry = horizontal ? cy : radius;
115 canvas.drawRoundRect(cx - rx, cy - ry,
116 cx + rx, cy + ry,
/frameworks/layoutlib/bridge/src/com/android/layoutlib/bridge/android/graphics/
H A DNopCanvas.java192 public void drawRoundRect(RectF rect, float rx, float ry, Paint paint) { argument
196 public void drawRoundRect(float left, float top, float right, float bottom, float rx, float ry, argument
/frameworks/base/libs/hwui/hwui/
H A DCanvas.h162 uirenderer::CanvasPropertyPrimitive* ry,
229 virtual void drawRoundRect(float left, float top, float right, float bottom, float rx, float ry,
/frameworks/base/core/jni/
H A Dandroid_view_RenderNode.cpp249 static jboolean android_view_RenderNode_setRotationY(jlong renderNodePtr, float ry) { argument
250 return SET_AND_DIRTY(setRotationY, ry, RenderNode::ROTATION_Y);
/frameworks/layoutlib/bridge/src/android/graphics/
H A DPath_Delegate.java379 float bottom, float rx, float ry, int dir) {
387 left, top, right - left, bottom - top, rx * 2, ry * 2), false);
378 nAddRoundRect(long nPath, float left, float top, float right, float bottom, float rx, float ry, int dir) argument
H A DBaseCanvas_Delegate.java293 final float rx, final float ry, long paint) {
304 2 * (int)rx, 2 * (int)ry);
312 2 * (int)rx, 2 * (int)ry);
291 nDrawRoundRect(long nativeCanvas, final float left, final float top, final float right, final float bottom, final float rx, final float ry, long paint) argument
/frameworks/base/core/jni/android/graphics/
H A DPath.cpp167 jfloat right, jfloat bottom, jfloat rx, jfloat ry, jint dirHandle) {
171 obj->addRoundRect(rect, rx, ry, dir);
166 addRoundRectXY(JNIEnv* env, jclass clazz, jlong objHandle, jfloat left, jfloat top, jfloat right, jfloat bottom, jfloat rx, jfloat ry, jint dirHandle) argument

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