Searched refs:texTransform (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
H A DLayer.h87 inline mat4& getTexTransform() { return texTransform; }
141 mat4 texTransform; member in class:android::uirenderer::Layer
H A DOpenGLReadback.cpp41 Matrix4 texTransform; local
42 status_t err = surface.getLastQueuedBuffer(&sourceBuffer, &sourceFence, texTransform.data);
43 texTransform.invalidateType();
62 return copyGraphicBufferInto(sourceBuffer.get(), texTransform, srcRect, bitmap);
66 Matrix4& texTransform, const Rect& srcRect,
89 copyImageInto(sourceImage, texTransform, width, height, srcRect, bitmap);
117 const Matrix4& texTransform, const Rect& srcRect,
199 Matrix4 croppedTexTransform(texTransform);
65 copyGraphicBufferInto(GraphicBuffer* graphicBuffer, Matrix4& texTransform, const Rect& srcRect, SkBitmap* bitmap) argument
116 copyTextureInto(Caches& caches, RenderState& renderState, Texture& sourceTexture, const Matrix4& texTransform, const Rect& srcRect, SkBitmap* bitmap) argument
H A DOpenGLReadback.h46 CopyResult copyGraphicBufferInto(GraphicBuffer* graphicBuffer, Matrix4& texTransform,
/frameworks/native/services/surfaceflinger/
H A DBufferLayer.cpp238 const mat4 texTransform(mat4(static_cast<const float*>(textureMatrix)) * tr);
239 memcpy(textureMatrix, texTransform.asArray(), sizeof(textureMatrix));

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