Searched refs:threads (Results 1 - 25 of 218) sorted by relevance

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/frameworks/base/apct-tests/perftests/core/src/android/text/
H A DStaticLayoutMultithreadPerfTest.java58 Thread[] threads = new Thread[numOfThreads];
61 threads[i] = new Thread(new Runnable() {
79 threads[i].start();
87 return threads;
90 private void finishThreads(Thread[] threads) { argument
92 for (Thread thread : threads) {
106 Thread[] threads = startBackgroundThread(numOfTotalThreads - 1);
117 finishThreads(threads);
/frameworks/av/include/private/media/
H A DAudioEffectShared.h23 #include <utils/threads.h>
/frameworks/base/core/jni/
H A Dandroid_hardware_display_DisplayViewport.h23 #include <utils/threads.h>
H A Dandroid_view_KeyEvent.h22 #include <utils/threads.h>
/frameworks/ml/nn/runtime/test/
H A DTestOpenmpSettings.cpp67 std::vector<std::thread> threads; local
72 threads.push_back(std::thread([sleepFor]() {
87 std::for_each(threads.begin(), threads.end(), [](std::thread& t) {
/frameworks/av/include/common_time/
H A Dlocal_clock.h25 #include <utils/threads.h>
H A Dcc_helper.h22 #include <utils/threads.h>
/frameworks/av/services/mediadrm/
H A DMediaDrmService.h23 #include <utils/threads.h>
/frameworks/minikin/tests/stresstest/
H A DMultithreadTest.cpp63 // Wait until all threads are created.
91 std::vector<std::thread> threads; local
95 threads.reserve(NUM_THREADS);
97 threads.emplace_back(&thread_main, i);
103 for (auto& thread : threads) {
/frameworks/native/include/private/binder/
H A DStatic.h20 #include <utils/threads.h>
/frameworks/native/libs/binder/include/private/binder/
H A DStatic.h20 #include <utils/threads.h>
/frameworks/native/services/surfaceflinger/tests/
H A DStress_test.cpp41 std::vector<std::thread> threads; local
43 threads.push_back(std::thread(do_stress));
45 for (auto& thread : threads) {
/frameworks/av/include/media/stagefright/foundation/
H A DAAtomizer.h27 #include <utils/threads.h>
/frameworks/av/media/libstagefright/foundation/include/media/stagefright/foundation/
H A DAAtomizer.h27 #include <utils/threads.h>
/frameworks/av/media/libstagefright/include/media/stagefright/foundation/
H A DAAtomizer.h27 #include <utils/threads.h>
/frameworks/av/services/mediaresourcemanager/
H A DServiceLog.h23 #include <utils/threads.h>
/frameworks/native/opengl/libagl/
H A DTokenManager.h24 #include <utils/threads.h>
/frameworks/native/services/surfaceflinger/
H A DBarrier.h22 #include <utils/threads.h>
32 // Release any threads waiting at the Barrier.
34 // to other threads before they wake up.
/frameworks/av/include/media/
H A DIMediaDeathNotifier.h20 #include <utils/threads.h>
/frameworks/av/include/media/stagefright/
H A DAMRWriter.h24 #include <utils/threads.h>
H A DMediaAdapter.h24 #include <utils/threads.h>
H A DMediaBufferGroup.h25 #include <utils/threads.h>
/frameworks/av/media/libmedia/include/media/
H A DIMediaDeathNotifier.h20 #include <utils/threads.h>
/frameworks/av/media/libmediaextractor/include/media/stagefright/
H A DMediaBufferGroup.h25 #include <utils/threads.h>
/frameworks/av/media/libstagefright/httplive/
H A DLiveDataSource.h23 #include <utils/threads.h>

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