Searched refs:value_base (Results 1 - 4 of 4) sorted by relevance
/frameworks/base/core/jni/ |
H A D | android_opengl_GLES31.cpp | 1434 GLint *value_base = (GLint *) 0; local 1451 value_base = (GLint *) 1453 value = value_base + offset; 1463 if (value_base) { 1464 _env->ReleaseIntArrayElements(value_ref, (jint*)value_base, 1518 GLint *value_base = (GLint *) 0; local 1535 value_base = (GLint *) 1537 value = value_base + offset; 1547 if (value_base) { 1548 _env->ReleaseIntArrayElements(value_ref, (jint*)value_base, 1602 GLint *value_base = (GLint *) 0; local 1686 GLint *value_base = (GLint *) 0; local 1770 GLuint *value_base = (GLuint *) 0; local 1854 GLuint *value_base = (GLuint *) 0; local 1938 GLuint *value_base = (GLuint *) 0; local 2022 GLuint *value_base = (GLuint *) 0; local 2106 GLfloat *value_base = (GLfloat *) 0; local 2190 GLfloat *value_base = (GLfloat *) 0; local 2274 GLfloat *value_base = (GLfloat *) 0; local 2358 GLfloat *value_base = (GLfloat *) 0; local 2442 GLfloat *value_base = (GLfloat *) 0; local 2528 GLfloat *value_base = (GLfloat *) 0; local 2614 GLfloat *value_base = (GLfloat *) 0; local 2700 GLfloat *value_base = (GLfloat *) 0; local 2786 GLfloat *value_base = (GLfloat *) 0; local 2872 GLfloat *value_base = (GLfloat *) 0; local 2958 GLfloat *value_base = (GLfloat *) 0; local 3044 GLfloat *value_base = (GLfloat *) 0; local 3130 GLfloat *value_base = (GLfloat *) 0; local [all...] |
H A D | android_opengl_EGL14.cpp | 471 EGLint *value_base = (EGLint *) 0; local 494 value_base = (EGLint *) 496 value = value_base + offset; 506 if (value_base) { 507 _env->ReleaseIntArrayElements(value_ref, (jint*)value_base, 762 EGLint *value_base = (EGLint *) 0; local 785 value_base = (EGLint *) 787 value = value_base + offset; 797 if (value_base) { 798 _env->ReleaseIntArrayElements(value_ref, (jint*)value_base, 1114 EGLint *value_base = (EGLint *) 0; local [all...] |
H A D | android_opengl_GLES30.cpp | 1249 GLfloat *value_base = (GLfloat *) 0; local 1266 value_base = (GLfloat *) 1268 value = value_base + offset; 1278 if (value_base) { 1279 _env->ReleaseFloatArrayElements(value_ref, (jfloat*)value_base, 1333 GLfloat *value_base = (GLfloat *) 0; local 1350 value_base = (GLfloat *) 1352 value = value_base + offset; 1362 if (value_base) { 1363 _env->ReleaseFloatArrayElements(value_ref, (jfloat*)value_base, 1417 GLfloat *value_base = (GLfloat *) 0; local 1501 GLfloat *value_base = (GLfloat *) 0; local 1585 GLfloat *value_base = (GLfloat *) 0; local 1669 GLfloat *value_base = (GLfloat *) 0; local 3072 GLuint *value_base = (GLuint *) 0; local 3154 GLuint *value_base = (GLuint *) 0; local 3236 GLuint *value_base = (GLuint *) 0; local 3318 GLuint *value_base = (GLuint *) 0; local 3400 GLint *value_base = (GLint *) 0; local 3482 GLuint *value_base = (GLuint *) 0; local 3564 GLfloat *value_base = (GLfloat *) 0; local [all...] |
H A D | android_opengl_GLES20.cpp | 5709 GLfloat *value_base = (GLfloat *) 0; local 5732 value_base = (GLfloat *) 5734 value = value_base + offset; 5744 if (value_base) { 5745 _env->ReleaseFloatArrayElements(value_ref, (jfloat*)value_base, 5805 GLfloat *value_base = (GLfloat *) 0; local 5828 value_base = (GLfloat *) 5830 value = value_base + offset; 5840 if (value_base) { 5841 _env->ReleaseFloatArrayElements(value_ref, (jfloat*)value_base, 5901 GLfloat *value_base = (GLfloat *) 0; local [all...] |
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