Searched refs:wantSurfaceVisibleAndDrawn (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/input/
H A DSpriteController.cpp236 bool wantSurfaceVisibleAndDrawn = update.state.wantSurfaceVisible() local
238 bool becomingVisible = wantSurfaceVisibleAndDrawn && !update.state.surfaceVisible;
239 bool becomingHidden = !wantSurfaceVisibleAndDrawn && update.state.surfaceVisible;
241 || (wantSurfaceVisibleAndDrawn && (update.state.dirty & (DIRTY_ALPHA
246 if (wantSurfaceVisibleAndDrawn
252 if (wantSurfaceVisibleAndDrawn
261 if (wantSurfaceVisibleAndDrawn
273 if (wantSurfaceVisibleAndDrawn

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