Searched refs:CompileGlslToSpv (Results 1 - 4 of 4) sorted by relevance

/prebuilts/ndk/current/sources/third_party/shaderc/libshaderc/include/shaderc/
H A Dshaderc.hpp352 SpvCompilationResult CompileGlslToSpv(const char* source_text, function in class:shaderc::Compiler
366 // Like the first CompileGlslToSpv method but assumes the entry point name
368 SpvCompilationResult CompileGlslToSpv(const char* source_text, function in class:shaderc::Compiler
373 return CompileGlslToSpv(source_text, source_text_size, shader_kind,
379 // Like the previous CompileGlslToSpv method but uses default options.
380 SpvCompilationResult CompileGlslToSpv(const char* source_text, function in class:shaderc::Compiler
392 // Like the first CompileGlslToSpv method but the source is provided as
394 SpvCompilationResult CompileGlslToSpv(const std::string& source_text, function in class:shaderc::Compiler
398 return CompileGlslToSpv(source_text.data(), source_text.size(), shader_kind,
404 // Like the first CompileGlslToSpv metho
406 SpvCompilationResult CompileGlslToSpv(const std::string& source_text, function in class:shaderc::Compiler
419 SpvCompilationResult CompileGlslToSpv(const std::string& source_text, function in class:shaderc::Compiler
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/prebuilts/ndk/r16/sources/third_party/shaderc/libshaderc/include/shaderc/
H A Dshaderc.hpp352 SpvCompilationResult CompileGlslToSpv(const char* source_text, function in class:shaderc::Compiler
366 // Like the first CompileGlslToSpv method but assumes the entry point name
368 SpvCompilationResult CompileGlslToSpv(const char* source_text, function in class:shaderc::Compiler
373 return CompileGlslToSpv(source_text, source_text_size, shader_kind,
379 // Like the previous CompileGlslToSpv method but uses default options.
380 SpvCompilationResult CompileGlslToSpv(const char* source_text, function in class:shaderc::Compiler
392 // Like the first CompileGlslToSpv method but the source is provided as
394 SpvCompilationResult CompileGlslToSpv(const std::string& source_text, function in class:shaderc::Compiler
398 return CompileGlslToSpv(source_text.data(), source_text.size(), shader_kind,
404 // Like the first CompileGlslToSpv metho
406 SpvCompilationResult CompileGlslToSpv(const std::string& source_text, function in class:shaderc::Compiler
419 SpvCompilationResult CompileGlslToSpv(const std::string& source_text, function in class:shaderc::Compiler
[all...]
/prebuilts/ndk/current/sources/third_party/vulkan/src/tests/
H A Dvktestframeworkandroid.cpp84 compiler.CompileGlslToSpv(pshader, strlen(pshader), MapShadercType(shader_type), "shader");
/prebuilts/ndk/r16/sources/third_party/vulkan/src/tests/
H A Dvktestframeworkandroid.cpp84 compiler.CompileGlslToSpv(pshader, strlen(pshader), MapShadercType(shader_type), "shader");

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