Searched refs:CompileGlslToSpv (Results 1 - 4 of 4) sorted by relevance
/prebuilts/ndk/current/sources/third_party/shaderc/libshaderc/include/shaderc/ |
H A D | shaderc.hpp | 352 SpvCompilationResult CompileGlslToSpv(const char* source_text, function in class:shaderc::Compiler 366 // Like the first CompileGlslToSpv method but assumes the entry point name 368 SpvCompilationResult CompileGlslToSpv(const char* source_text, function in class:shaderc::Compiler 373 return CompileGlslToSpv(source_text, source_text_size, shader_kind, 379 // Like the previous CompileGlslToSpv method but uses default options. 380 SpvCompilationResult CompileGlslToSpv(const char* source_text, function in class:shaderc::Compiler 392 // Like the first CompileGlslToSpv method but the source is provided as 394 SpvCompilationResult CompileGlslToSpv(const std::string& source_text, function in class:shaderc::Compiler 398 return CompileGlslToSpv(source_text.data(), source_text.size(), shader_kind, 404 // Like the first CompileGlslToSpv metho 406 SpvCompilationResult CompileGlslToSpv(const std::string& source_text, function in class:shaderc::Compiler 419 SpvCompilationResult CompileGlslToSpv(const std::string& source_text, function in class:shaderc::Compiler [all...] |
/prebuilts/ndk/r16/sources/third_party/shaderc/libshaderc/include/shaderc/ |
H A D | shaderc.hpp | 352 SpvCompilationResult CompileGlslToSpv(const char* source_text, function in class:shaderc::Compiler 366 // Like the first CompileGlslToSpv method but assumes the entry point name 368 SpvCompilationResult CompileGlslToSpv(const char* source_text, function in class:shaderc::Compiler 373 return CompileGlslToSpv(source_text, source_text_size, shader_kind, 379 // Like the previous CompileGlslToSpv method but uses default options. 380 SpvCompilationResult CompileGlslToSpv(const char* source_text, function in class:shaderc::Compiler 392 // Like the first CompileGlslToSpv method but the source is provided as 394 SpvCompilationResult CompileGlslToSpv(const std::string& source_text, function in class:shaderc::Compiler 398 return CompileGlslToSpv(source_text.data(), source_text.size(), shader_kind, 404 // Like the first CompileGlslToSpv metho 406 SpvCompilationResult CompileGlslToSpv(const std::string& source_text, function in class:shaderc::Compiler 419 SpvCompilationResult CompileGlslToSpv(const std::string& source_text, function in class:shaderc::Compiler [all...] |
/prebuilts/ndk/current/sources/third_party/vulkan/src/tests/ |
H A D | vktestframeworkandroid.cpp | 84 compiler.CompileGlslToSpv(pshader, strlen(pshader), MapShadercType(shader_type), "shader");
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/prebuilts/ndk/r16/sources/third_party/vulkan/src/tests/ |
H A D | vktestframeworkandroid.cpp | 84 compiler.CompileGlslToSpv(pshader, strlen(pshader), MapShadercType(shader_type), "shader");
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