Searched refs:GL_FLOAT16_NV (Results 1 - 11 of 11) sorted by relevance

/prebuilts/ndk/current/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/
H A Dgl_types.h83 #define GL_FLOAT16_NV 0x8FF8 macro
H A Dreflection.cpp642 case EbtFloat16: return GL_FLOAT16_NV;
/prebuilts/ndk/r16/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/
H A Dgl_types.h83 #define GL_FLOAT16_NV 0x8FF8 macro
H A Dreflection.cpp642 case EbtFloat16: return GL_FLOAT16_NV;
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/
H A Dglext.h5214 #define GL_FLOAT16_NV 0x8FF8 macro
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/mingw/include/GL/
H A Dglext.h5222 #define GL_FLOAT16_NV 0x8FF8 macro
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/GL/
H A Dglext.h5222 #define GL_FLOAT16_NV 0x8FF8 macro
/prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
H A DSDL_opengl.h5034 #define GL_FLOAT16_NV 0x8FF8 macro
/prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
H A DSDL_opengl.h5034 #define GL_FLOAT16_NV 0x8FF8 macro
/prebuilts/misc/windows/sdl2/include/
H A DSDL_opengl.h5034 #define GL_FLOAT16_NV 0x8FF8 macro
/prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
H A DSDL_opengl.h5034 #define GL_FLOAT16_NV 0x8FF8 macro

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