Searched refs:GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB (Results 1 - 11 of 11) sorted by relevance

/prebuilts/ndk/current/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/
H A Dgl_types.h118 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D macro
/prebuilts/ndk/r16/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/
H A Dgl_types.h118 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D macro
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/mingw/include/GL/
H A Dglcorearb.h3430 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D macro
H A Dglext.h4214 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D macro
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/GL/
H A Dglcorearb.h3430 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D macro
H A Dglext.h4214 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D macro
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/
H A Dglext.h1974 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D macro
/prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
H A DSDL_opengl.h1933 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D macro
/prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
H A DSDL_opengl.h1933 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D macro
/prebuilts/misc/windows/sdl2/include/
H A DSDL_opengl.h1933 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D macro
/prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
H A DSDL_opengl.h1933 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D macro

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