Searched refs:SetAutoBindUniforms (Results 1 - 6 of 6) sorted by relevance

/prebuilts/ndk/current/sources/third_party/shaderc/libshaderc_util/include/libshaderc_util/
H A Dcompiler.h230 void SetAutoBindUniforms(bool auto_bind) { auto_bind_uniforms_ = auto_bind; } function in class:shaderc_util::Compiler
/prebuilts/ndk/r16/sources/third_party/shaderc/libshaderc_util/include/libshaderc_util/
H A Dcompiler.h230 void SetAutoBindUniforms(bool auto_bind) { auto_bind_uniforms_ = auto_bind; } function in class:shaderc_util::Compiler
/prebuilts/ndk/current/sources/third_party/shaderc/libshaderc/include/shaderc/
H A Dshaderc.hpp253 void SetAutoBindUniforms(bool auto_bind) { function in class:shaderc::CompileOptions
/prebuilts/ndk/r16/sources/third_party/shaderc/libshaderc/include/shaderc/
H A Dshaderc.hpp253 void SetAutoBindUniforms(bool auto_bind) { function in class:shaderc::CompileOptions
/prebuilts/ndk/current/sources/third_party/shaderc/libshaderc/src/
H A Dshaderc.cc412 options->compiler.SetAutoBindUniforms(auto_bind);
/prebuilts/ndk/r16/sources/third_party/shaderc/libshaderc/src/
H A Dshaderc.cc412 options->compiler.SetAutoBindUniforms(auto_bind);

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