Searched refs:tex_name (Results 1 - 3 of 3) sorted by relevance
/prebuilts/misc/windows/sdl2/test/ |
H A D | testshader.c | 181 char tex_name[5]; local 182 SDL_snprintf(tex_name, SDL_arraysize(tex_name), "tex%d", i); 183 location = glGetUniformLocationARB(data->program, tex_name);
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/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/mingw/include/ |
H A D | d3drmobj.h | 166 typedef HRESULT (__cdecl *D3DRMLOADTEXTURECALLBACK)(char *tex_name, void *arg, struct IDirect3DRMTexture **texture); 167 typedef HRESULT (__cdecl *D3DRMLOADTEXTURE3CALLBACK)(char *tex_name, void *arg, struct IDirect3DRMTexture3 **texture);
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/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
H A D | d3drmobj.h | 166 typedef HRESULT (__cdecl *D3DRMLOADTEXTURECALLBACK)(char *tex_name, void *arg, struct IDirect3DRMTexture **texture); 167 typedef HRESULT (__cdecl *D3DRMLOADTEXTURE3CALLBACK)(char *tex_name, void *arg, struct IDirect3DRMTexture3 **texture);
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