Searched refs:tex_name (Results 1 - 3 of 3) sorted by relevance

/prebuilts/misc/windows/sdl2/test/
H A Dtestshader.c181 char tex_name[5]; local
182 SDL_snprintf(tex_name, SDL_arraysize(tex_name), "tex%d", i);
183 location = glGetUniformLocationARB(data->program, tex_name);
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/mingw/include/
H A Dd3drmobj.h166 typedef HRESULT (__cdecl *D3DRMLOADTEXTURECALLBACK)(char *tex_name, void *arg, struct IDirect3DRMTexture **texture);
167 typedef HRESULT (__cdecl *D3DRMLOADTEXTURE3CALLBACK)(char *tex_name, void *arg, struct IDirect3DRMTexture3 **texture);
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
H A Dd3drmobj.h166 typedef HRESULT (__cdecl *D3DRMLOADTEXTURECALLBACK)(char *tex_name, void *arg, struct IDirect3DRMTexture **texture);
167 typedef HRESULT (__cdecl *D3DRMLOADTEXTURE3CALLBACK)(char *tex_name, void *arg, struct IDirect3DRMTexture3 **texture);

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