Searched refs:copyLayerInto (Results 1 - 16 of 16) sorted by relevance

/frameworks/base/libs/hwui/
H A DOpenGLReadback.h57 static bool copyLayerInto(renderthread::RenderThread& renderThread, GlLayer& layer,
H A DOpenGLReadback.cpp274 bool OpenGLReadbackImpl::copyLayerInto(renderthread::RenderThread& renderThread, GlLayer& layer, function in class:android::uirenderer::OpenGLReadbackImpl
/frameworks/base/libs/hwui/pipeline/skia/
H A DSkiaOpenGLPipeline.h43 bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) override;
H A DSkiaVulkanPipeline.h41 bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) override;
H A DSkiaVulkanPipeline.cpp112 bool SkiaVulkanPipeline::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) { function in class:android::uirenderer::skiapipeline::SkiaVulkanPipeline
113 // TODO: implement copyLayerInto for vulkan.
H A DSkiaOpenGLPipeline.cpp125 bool SkiaOpenGLPipeline::copyLayerInto(DeferredLayerUpdater* deferredLayer, SkBitmap* bitmap) { function in class:android::uirenderer::skiapipeline::SkiaOpenGLPipeline
/frameworks/base/core/java/android/view/
H A DTextureLayer.java93 return mRenderer.copyLayerInto(this, bitmap);
H A DThreadedRenderer.java861 boolean copyLayerInto(final TextureLayer layer, final Bitmap bitmap) { method in class:ThreadedRenderer
/frameworks/base/libs/hwui/renderthread/
H A DIRenderPipeline.h60 virtual bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) = 0;
H A DOpenGLPipeline.h44 bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) override;
H A DRenderProxy.h88 ANDROID_API bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap& bitmap);
H A DOpenGLPipeline.cpp116 bool OpenGLPipeline::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) { function in class:android::uirenderer::renderthread::OpenGLPipeline
121 return OpenGLReadbackImpl::copyLayerInto(mRenderThread,
H A DRenderProxy.cpp159 bool RenderProxy::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap& bitmap) { function in class:RenderProxy
161 [&]() -> bool { return mContext->copyLayerInto(layer, &bitmap); });
H A DCanvasContext.h140 bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap);
H A DCanvasContext.cpp609 bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) { function in class:android::uirenderer::renderthread::CanvasContext
610 return mRenderPipeline->copyLayerInto(layer, bitmap);
/frameworks/base/core/jni/
H A Dandroid_view_ThreadedRenderer.cpp804 return proxy->copyLayerInto(layer, bitmap);

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