Searched refs:offsetY (Results 1 - 25 of 49) sorted by relevance

12

/external/robolectric-shadows/robolectric/src/test/java/org/robolectric/lib1/
H A DR.java16 public static final int[] SomeStyleable = new int[]{attr.offsetX, attr.offsetY};
23 public static int offsetY = 0x7f030002; field in class:R.attr
/external/robolectric-shadows/robolectric/src/test/java/org/robolectric/lib2/
H A DR.java16 public static final int[] SomeStyleable = new int[]{attr.offsetX, attr.offsetY};
23 public static int offsetY = 0x7f0b0001; field in class:R.attr
/external/robolectric-shadows/robolectric/src/test/java/org/robolectric/lib3/
H A DR.java16 public static final int[] SomeStyleable = new int[]{attr.offsetX, attr.offsetY};
23 public static int offsetY = 0x7f030002; field in class:R.attr
/external/skia/gm/
H A Dlcdoverlap.cpp80 SkScalar offsetY = kHeight / 4.0f; variable
81 drawTestCase(canvas, offsetX, offsetY, SkBlendMode::kSrc, SkBlendMode::kSrc);
82 drawTestCase(canvas, 3 * offsetX, offsetY, SkBlendMode::kSrcOver, SkBlendMode::kSrcOver);
83 drawTestCase(canvas, offsetX, 3 * offsetY, SkBlendMode::kHardLight,
85 drawTestCase(canvas, 3 * offsetX, 3 * offsetY, SkBlendMode::kSrcOver, SkBlendMode::kSrc);
H A Dpictureshadertile.cpp21 SkScalar offsetX, offsetY; member in struct:__anon20526
114 tiles[i].offsetY * kPictureSize);
/external/skqp/gm/
H A Dlcdoverlap.cpp80 SkScalar offsetY = kHeight / 4.0f; variable
81 drawTestCase(canvas, offsetX, offsetY, SkBlendMode::kSrc, SkBlendMode::kSrc);
82 drawTestCase(canvas, 3 * offsetX, offsetY, SkBlendMode::kSrcOver, SkBlendMode::kSrcOver);
83 drawTestCase(canvas, offsetX, 3 * offsetY, SkBlendMode::kHardLight,
85 drawTestCase(canvas, 3 * offsetX, 3 * offsetY, SkBlendMode::kSrcOver, SkBlendMode::kSrc);
H A Dpictureshadertile.cpp21 SkScalar offsetX, offsetY; member in struct:__anon21196
114 tiles[i].offsetY * kPictureSize);
/external/replicaisland/tools/
H A DExtractPoints.js222 var offsetY = Math.floor(x / tilesPerRow) * tileSizeY;
227 lineArray[y] = Array(offsetX + edge.startX, offsetY + edge.startY);
246 offsetY + tile.centerY - 1);
248 offsetY + tile.centerY + 1);
250 offsetY + tile.centerY + 1);
252 offsetY + tile.centerY - 1);
254 offsetY + normalY - 1);
256 offsetY + normalY + 1);
258 offsetY + tile.centerY);
265 offsetY
[all...]
/external/replicaisland/src/com/replica/replicaisland/
H A DAABoxCollisionVolume.java31 public AABoxCollisionVolume(float offsetX, float offsetY, float width, float height) { argument
33 mBottomLeft = new Vector2(offsetX, offsetY);
37 public AABoxCollisionVolume(float offsetX, float offsetY, float width, float height, argument
40 mBottomLeft = new Vector2(offsetX, offsetY);
H A DMovementComponent.java50 float offsetY = sInterpolator.interpolate(timeDelta);
51 float newY = object.getPosition().y + offsetY;
H A DLaunchProjectileComponent.java135 float offsetY = mOffsetY;
143 offsetY = parentObject.height - mOffsetY;
147 final float y = parentObject.getPosition().y + offsetY;
199 public final void setOffsetY(float offsetY) { argument
200 mOffsetY = offsetY;
H A DTiledVertexGrid.java90 final float offsetY = tileY * tileHeight;
110 final float[] p0 = { offsetX, offsetY, 0.0f };
111 final float[] p1 = { offsetX + tileWidth, offsetY, 0.0f };
112 final float[] p2 = { offsetX, offsetY + tileHeight, 0.0f };
113 final float[] p3 = { offsetX + tileWidth, offsetY + tileHeight, 0.0f };
H A DLauncherComponent.java145 public void setLaunchEffect(GameObjectFactory.GameObjectType effectType, float offsetX, float offsetY) { argument
148 mLaunchEffectOffsetY = offsetY;
/external/skia/tests/
H A DDrawTextTest.cpp80 for (float offsetY = 0.0f; offsetY < 1.0f; offsetY += (1.0f / 16.0f)) {
83 25.0f + offsetY);
/external/skqp/tests/
H A DDrawTextTest.cpp80 for (float offsetY = 0.0f; offsetY < 1.0f; offsetY += (1.0f / 16.0f)) {
83 25.0f + offsetY);
/external/skia/src/gpu/ccpr/
H A DGrCCPathParser.h80 PathInfo(ScissorMode scissorMode, int16_t offsetX, int16_t offsetY) argument
81 : fScissorMode(scissorMode), fAtlasOffsetX(offsetX), fAtlasOffsetY(offsetY) {}
H A DGrCoverageCountingPathRenderer.cpp418 int16_t offsetX, offsetY; local
420 &offsetX, &offsetY);
438 {{offsetX, offsetY}},
/external/swiftshader/third_party/PowerVR_SDK/Tools/
H A DPVRTDecompress.cpp221 @Input offsetY Y position within the PVRTCWord
227 static void unpackModulations(const PVRTCWord& word, int offsetX, int offsetY, PVRTint32 i32ModulationValues[16][8], PVRTint32 i32ModulationModes[16][8], PVRTuint8 ui8Bpp) argument
286 i32ModulationModes[x+offsetX][y+offsetY] = WordModMode;
291 i32ModulationValues[x+offsetX][y+offsetY] = ModulationBits & 3;
304 i32ModulationModes[x+offsetX][y+offsetY] = WordModMode;
311 i32ModulationValues[x+offsetX][y+offsetY] = 0x3;
315 i32ModulationValues[x+offsetX][y+offsetY] = 0x0;
332 i32ModulationValues[y+offsetY][x+offsetX] = ModulationBits & 3;
334 if (i32ModulationValues[y+offsetY][x+offsetX]==1) { i32ModulationValues[y+offsetY][
[all...]
/external/deqp/external/vulkancts/modules/vulkan/sparse_resources/
H A DvktSparseResourcesImageSparseResidency.cpp622 for (deUint32 offsetY = offset.height; offsetY < offset.height + extent.height; ++offsetY)
625 const tcu::UVec4 referenceValue = tcu::UVec4(offsetX % 127u, offsetY % 127u, offsetZ % 127u, 1u);
626 const tcu::UVec4 outputValue = pixelBuffer.getPixelUint(offsetX, offsetY, offsetZ);
635 for (deUint32 offsetY = offset.height; offsetY < offset.height + extent.height; ++offsetY)
639 const tcu::UVec4 outputValue = pixelBuffer.getPixelUint(offsetX, offsetY, offsetZ);
653 for (deUint32 offsetY
[all...]
H A DvktSparseResourcesImageMemoryAliasing.cpp636 for (deUint32 offsetY = 0u; offsetY < gridSize.y(); ++offsetY)
639 const deUint32 index = offsetX + (offsetY + offsetZ * gridSize.y()) * gridSize.x();
641 const tcu::UVec4 outputValue = pixelBuffer.getPixelUint(offsetX, offsetY, offsetZ);
/external/mesa3d/src/gallium/drivers/swr/rasterizer/memory/
H A DTilingFunctions.h654 uint32_t offsetX = 0, offsetY = 0, offsetZ = 0; local
667 ComputeSurfaceOffset2D<UseCachedOffsets>(x, y, array, sampleNum, lod, pState, offsetX, offsetY);
668 return TileSwizzle2D(offsetX, offsetY, pState);
670 ComputeSurfaceOffset3D<UseCachedOffsets>(x, y, z, lod, pState, offsetX, offsetY, offsetZ);
671 return TileSwizzle3D(offsetX, offsetY, offsetZ, pState);
674 ComputeSurfaceOffset2D<UseCachedOffsets>(x, y, array, sampleNum, lod, pState, offsetX, offsetY);
675 return TileSwizzle2D(offsetX, offsetY, pState);
/external/skia/samplecode/
H A DSamplePathText.cpp419 float offsetY[4], offsetX[4]; local
420 (dy + SkNx_shuffle<2,3,0,1>(dy)).store(offsetY); // accumulate.
423 return {devicePt[0] + offsetY[0] + offsetY[1], devicePt[1] - offsetX[0] - offsetX[1]};
/external/skqp/samplecode/
H A DSamplePathText.cpp419 float offsetY[4], offsetX[4]; local
420 (dy + SkNx_shuffle<2,3,0,1>(dy)).store(offsetY); // accumulate.
423 return {devicePt[0] + offsetY[0] + offsetY[1], devicePt[1] - offsetX[0] - offsetX[1]};
/external/deqp/external/openglcts/modules/gles31/
H A Des31cDrawIndirectTests.cpp603 float offsetY = -1.0f + rasterSizeY * static_cast<float>(i) + rasterSizeY / 2; local
607 output.push_back(tcu::Vec4(offsetX, offsetY, 0.0f, 1.0f));
627 float offsetY = LinesOffsetY(i, rasterSize); local
628 output.push_back(tcu::Vec4(-1.0f, offsetY, 0.0f, 1.0f));
629 output.push_back(tcu::Vec4(1.0f, offsetY, 0.0f, 1.0f));
638 float offsetY = LinesOffsetY(i, rasterSize); local
639 output.push_back(tcu::Vec4(-1.5f, -1.0f + offsetY, 0.0f, 1.0f)); //adj
640 output.push_back(tcu::Vec4(-1.0f, offsetY, 0.0f, 1.0f));
641 output.push_back(tcu::Vec4(1.0f, offsetY, 0.0f, 1.0f));
642 output.push_back(tcu::Vec4(1.5f, -1.0f + offsetY, 0.
652 float offsetY = LinesOffsetY(i, rasterSize); local
686 float offsetY = -1.0f + drawStepY * static_cast<float>(i); local
712 float offsetY = -0.5f + sizeY * static_cast<float>(i); local
741 float offsetY = -0.5f + sizeY * static_cast<float>(i); local
[all...]
/external/pdfium/xfa/fxfa/parser/
H A Dcxfa_rectangle.cpp456 float offsetY = 0.0f; local
502 cpStart.y = cp1.y + fRadius1, offsetY = -halfAfter; local
540 offsetY = halfAfter; local
590 CFX_RectF rtRadius(cp1.x + offsetX * 2, cp1.y + offsetY * 2,
592 fRadius1 * 2 * vy - offsetY * 2);
608 cp1.y + fRadius1 * sy + offsetY));

Completed in 697 milliseconds

12