Searched refs:paintColor (Results 1 - 10 of 10) sorted by relevance

/external/skia/src/pdf/
H A DSkPDFShader.h37 * @param paintColor Color+Alpha of the paint. Color is usually ignored,
44 SkColor paintColor);
H A DSkPDFShader.cpp261 SkColor paintColor) {
272 paintColor};
303 p.setColor(paintColor);
316 static SkColor adjust_color(SkShader* shader, SkColor paintColor) { argument
319 return paintColor;
323 return paintColor & SK_ColorBLACK;
330 SkColor paintColor) {
346 adjust_color(shader, paintColor)};
257 make_fallback_shader(SkPDFDocument* doc, SkShader* shader, const SkMatrix& canvasTransform, const SkIRect& surfaceBBox, SkColor paintColor) argument
326 SkPDFMakeShader(SkPDFDocument* doc, SkShader* shader, const SkMatrix& canvasTransform, const SkIRect& surfaceBBox, SkColor paintColor) argument
/external/skia/tests/
H A DImageNewShaderTest.cpp28 SkPaint paintColor; local
29 paintColor.setColor(0xFFFF0000);
30 paintColor.setStyle(SkPaint::kFill_Style);
38 sourceCanvas->drawRect(rect, paintColor);
H A DHighContrastFilterTest.cpp39 SkColor paintColor = paintResult.getColor(x, y); local
43 paint.getColorFilter()->filterColor(paintColor));
/external/skqp/src/pdf/
H A DSkPDFShader.h37 * @param paintColor Color+Alpha of the paint. Color is usually ignored,
44 SkColor paintColor);
H A DSkPDFShader.cpp261 SkColor paintColor) {
272 paintColor};
303 p.setColor(paintColor);
316 static SkColor adjust_color(SkShader* shader, SkColor paintColor) { argument
319 return paintColor;
323 return paintColor & SK_ColorBLACK;
330 SkColor paintColor) {
346 adjust_color(shader, paintColor)};
257 make_fallback_shader(SkPDFDocument* doc, SkShader* shader, const SkMatrix& canvasTransform, const SkIRect& surfaceBBox, SkColor paintColor) argument
326 SkPDFMakeShader(SkPDFDocument* doc, SkShader* shader, const SkMatrix& canvasTransform, const SkIRect& surfaceBBox, SkColor paintColor) argument
/external/skqp/tests/
H A DImageNewShaderTest.cpp28 SkPaint paintColor; local
29 paintColor.setColor(0xFFFF0000);
30 paintColor.setStyle(SkPaint::kFill_Style);
38 sourceCanvas->drawRect(rect, paintColor);
H A DHighContrastFilterTest.cpp39 SkColor paintColor = paintResult.getColor(x, y); local
43 paint.getColorFilter()->filterColor(paintColor));
/external/skia/src/core/
H A DSkRasterPipelineBlitter.cpp92 SkPM4f paintColor = SkPM4f_from_SkColor(paint.getColor(), dstCS); local
98 shaderPipeline.append_constant_color(alloc, paintColor);
99 bool is_opaque = paintColor.a() == 1.0f,
106 bool is_opaque = shader->isOpaque() && paintColor.a() == 1.0f;
119 if (paintColor.a() != 1.0f) {
121 alloc->make<float>(paintColor.a()));
/external/skqp/src/core/
H A DSkRasterPipelineBlitter.cpp92 SkPM4f paintColor = SkPM4f_from_SkColor(paint.getColor(), dstCS); local
98 shaderPipeline.append_constant_color(alloc, paintColor);
99 bool is_opaque = paintColor.a() == 1.0f,
106 bool is_opaque = shader->isOpaque() && paintColor.a() == 1.0f;
119 if (paintColor.a() != 1.0f) {
121 alloc->make<float>(paintColor.a()));

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