/external/mesa3d/src/amd/vulkan/ |
H A D | radv_meta_copy.c | 212 VkImage destImage, 218 RADV_FROM_HANDLE(radv_image, dest_image, destImage); 418 VkImage destImage, 425 RADV_FROM_HANDLE(radv_image, dest_image, destImage); 209 radv_CmdCopyBufferToImage( VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions) argument 414 radv_CmdCopyImage( VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageCopy* pRegions) argument
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H A D | radv_meta_blit.c | 488 VkImage destImage, 497 RADV_FROM_HANDLE(radv_image, dest_image, destImage); 611 .image = destImage, 484 radv_CmdBlitImage( VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageBlit* pRegions, VkFilter filter) argument
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/external/mesa3d/src/glx/ |
H A D | pixel.c | 79 ** data is transfered into the destImage buffer. Return in modes the 84 GLenum format, const GLvoid * userdata, GLubyte * destImage) 144 *destImage = currentByte; 148 *destImage = currentByte & HighBitsMask[elementsLeft]; 151 destImage++; 83 FillBitmap(struct glx_context * gc, GLint width, GLint height, GLenum format, const GLvoid * userdata, GLubyte * destImage) argument
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/external/deqp/external/vulkancts/modules/vulkan/geometry/ |
H A D | vktGeometryBasicGeometryShaderTests.cpp | 92 VkImage destImage) 167 destImage, // VkImage image; 187 destImage, // VkImage image; 234 vk.cmdCopyBufferToImage(*cmdBuffer, *buffer, destImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1u, ©Regions); 90 uploadImage(Context& context, const tcu::ConstPixelBufferAccess& access, VkImage destImage) argument
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineImageUtil.cpp | 360 VkImage destImage) 433 destImage, // VkImage image; 453 destImage, // VkImage image; 497 vk.cmdCopyBufferToImage(*cmdBuffer, *buffer, destImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, (deUint32)copyRegions.size(), copyRegions.data()); 525 VkImage destImage) 555 uploadTestTextureInternal(vk, device, queue, queueFamilyIndex, allocator, *srcDepthTexture, srcStencilTexture.get(), srcTexture.getTextureFormat(), destImage); 558 uploadTestTextureInternal(vk, device, queue, queueFamilyIndex, allocator, srcTexture, DE_NULL, srcTexture.getTextureFormat(), destImage); 352 uploadTestTextureInternal(const DeviceInterface& vk, VkDevice device, VkQueue queue, deUint32 queueFamilyIndex, Allocator& allocator, const TestTexture& srcTexture, const TestTexture* srcStencilTexture, tcu::TextureFormat format, VkImage destImage) argument 519 uploadTestTexture(const DeviceInterface& vk, VkDevice device, VkQueue queue, deUint32 queueFamilyIndex, Allocator& allocator, const TestTexture& srcTexture, VkImage destImage) argument
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRender.cpp | 1039 VkImage destImage) 1122 destImage, // VkImage image; 1142 destImage, // VkImage image; 1208 vk.cmdCopyBufferToImage(*cmdBuffer, *buffer, destImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, (deUint32)copyRegions.size(), copyRegions.data()); 1232 VkImage destImage) 1266 destImage, // VkImage image; 1286 destImage, // VkImage image; 1319 vk.cmdClearColorImage(*cmdBuffer, destImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, &clearValue.color, 1, &clearRange); 1323 vk.cmdClearDepthStencilImage(*cmdBuffer, destImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, &clearValue.depthStencil, 1, &clearRange); 1034 uploadImage(const tcu::TextureFormat& texFormat, const TextureData& textureData, const tcu::Sampler& refSampler, deUint32 mipLevels, deUint32 arrayLayers, VkImage destImage) argument 1229 clearImage(const tcu::Sampler& refSampler, deUint32 mipLevels, deUint32 arrayLayers, VkImage destImage) argument
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/external/mesa3d/src/mesa/main/ |
H A D | teximage.c | 1136 * \param destImage the destination texture image. 1141 const struct gl_texture_image *destImage, 1146 const GLenum target = destImage->TexObject->Target; 1150 if (xoffset < - (GLint) destImage->Border) { 1155 if (xoffset + subWidth > (GLint) destImage->Width) { 1162 GLint yBorder = (target == GL_TEXTURE_1D_ARRAY) ? 0 : destImage->Border; 1167 if (yoffset + subHeight > (GLint) destImage->Height) { 1178 0 : destImage->Border; 1185 depth = (GLint) destImage->Depth; 1201 _mesa_get_format_block_size_3d(destImage 1140 error_check_subtexture_dimensions(struct gl_context *ctx, GLuint dims, const struct gl_texture_image *destImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei subWidth, GLsizei subHeight, GLsizei subDepth, const char *func) argument [all...] |