Searched defs:shaderProg (Results 1 - 7 of 7) sorted by relevance
/external/deqp/modules/gles3/functional/ |
H A D | es3fIndexedStateQueryTests.cpp | 102 GLuint shaderProg = glCreateProgram(); local 103 glAttachShader(shaderProg, shaderVert); 104 glAttachShader(shaderProg, shaderFrag); 112 glTransformFeedbackVaryings(shaderProg, 2, transformFeedbackOutputs, GL_INTERLEAVED_ATTRIBS); 113 glLinkProgram(shaderProg); 130 glDeleteProgram(shaderProg);
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H A D | es3fBooleanStateQueryTests.cpp | 603 GLuint shaderProg = glCreateProgram(); local 604 glAttachShader(shaderProg, shaderVert); 605 glAttachShader(shaderProg, shaderFrag); 607 glTransformFeedbackVaryings(shaderProg, 1, &transform_feedback_outputs, GL_INTERLEAVED_ATTRIBS); 608 glLinkProgram(shaderProg); 611 glGetProgramiv(shaderProg, GL_LINK_STATUS, &linkStatus); 624 glUseProgram(shaderProg); 634 glDeleteProgram(shaderProg);
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H A D | es3fIntegerStateQueryTests.cpp | 1958 GLuint shaderProg; local 2004 shaderProg = gl.glCreateProgram(); 2005 gl.glAttachShader(shaderProg, shaderVert); 2006 gl.glAttachShader(shaderProg, shaderFrag); 2007 gl.glTransformFeedbackVaryings(shaderProg, 1, &transform_feedback_outputs, GL_INTERLEAVED_ATTRIBS); 2008 gl.glLinkProgram(shaderProg); 2011 gl.glGetProgramiv(shaderProg, GL_LINK_STATUS, &linkStatus); 2025 gl.glUseProgram(shaderProg); 2038 gl.glDeleteProgram(shaderProg); 2069 GLuint shaderProg; local [all...] |
H A D | es3fShaderStateQueryTests.cpp | 935 GLuint shaderProg = glCreateProgram(); local 936 glAttachShader(shaderProg, shaderVert); 937 glAttachShader(shaderProg, shaderFrag); 938 glLinkProgram(shaderProg); 941 verifyProgramParam (m_testCtx, *this, shaderProg, GL_LINK_STATUS, GL_TRUE); 945 verifyProgramParam (m_testCtx, *this, shaderProg, GL_DELETE_STATUS, GL_FALSE); 948 glUseProgram(shaderProg); 952 glDeleteProgram(shaderProg); 957 verifyProgramParam (m_testCtx, *this, shaderProg, GL_DELETE_STATUS, GL_TRUE); 1976 GLuint shaderProg local [all...] |
/external/deqp/framework/common/ |
H A D | tcuTestLog.hpp | 437 inline TestLog& TestLog::operator<< (const ShaderProgram& shaderProg) { shaderProg.write(*this); return *this; } argument
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/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderStateQueryTests.cpp | 773 GLuint shaderProg = glCreateProgram(); local 774 glAttachShader(shaderProg, shaderVert); 775 glAttachShader(shaderProg, shaderFrag); 776 glLinkProgram(shaderProg); 779 verifyProgramParam (m_testCtx, *this, shaderProg, GL_LINK_STATUS, GL_TRUE); 783 verifyProgramParam (m_testCtx, *this, shaderProg, GL_DELETE_STATUS, GL_FALSE); 786 glUseProgram(shaderProg); 790 glDeleteProgram(shaderProg); 795 verifyProgramParam (m_testCtx, *this, shaderProg, GL_DELETE_STATUS, GL_TRUE);
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H A D | es2fIntegerStateQueryTests.cpp | 1644 GLuint shaderProg; local 1680 shaderProg = gl.glCreateProgram(); 1681 gl.glAttachShader(shaderProg, shaderVert); 1682 gl.glAttachShader(shaderProg, shaderFrag); 1683 gl.glLinkProgram(shaderProg); 1686 gl.glGetProgramiv(shaderProg, GL_LINK_STATUS, &linkStatus); 1690 gl.glUseProgram(shaderProg); 1693 verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, shaderProg, m_type); 1700 gl.glDeleteProgram(shaderProg); 1703 verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, shaderProg, m_typ [all...] |
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