Searched refs:maxRenderbuffers (Results 1 - 6 of 6) sorted by relevance

/device/generic/goldfish-opengl/system/include/GLES/
H A Dglext.h1220 GL_API void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
1229 typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
/device/generic/goldfish-opengl/tests/gles_android_wrapper/
H A Dgles.cpp1351 void glExtGetRenderbuffersQCOM(GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers) argument
1353 getDispatch()->glExtGetRenderbuffersQCOM(renderbuffers, maxRenderbuffers, numRenderbuffers);
/device/generic/goldfish-opengl/system/GLESv1_enc/
H A Dgl_entry.cpp287 void glExtGetRenderbuffersQCOM(GLuint* renderbuffers, GLint maxRenderbuffers, GLint* numRenderbuffers);
1993 void glExtGetRenderbuffersQCOM(GLuint* renderbuffers, GLint maxRenderbuffers, GLint* numRenderbuffers) argument
1996 ctx->glExtGetRenderbuffersQCOM(ctx, renderbuffers, maxRenderbuffers, numRenderbuffers);
H A Dgl_enc.cpp7896 void glExtGetRenderbuffersQCOM_enc(void *self , GLuint* renderbuffers, GLint maxRenderbuffers, GLint* numRenderbuffers) argument
7904 const unsigned int __size_renderbuffers = (maxRenderbuffers * sizeof(GLuint));
7917 memcpy(ptr, &maxRenderbuffers, 4); ptr += 4;
/device/generic/goldfish-opengl/system/GLESv2_enc/
H A Dgl2_entry.cpp197 void glExtGetRenderbuffersQCOM(GLuint* renderbuffers, GLint maxRenderbuffers, GLint* numRenderbuffers);
1580 void glExtGetRenderbuffersQCOM(GLuint* renderbuffers, GLint maxRenderbuffers, GLint* numRenderbuffers) argument
1583 ctx->glExtGetRenderbuffersQCOM(ctx, renderbuffers, maxRenderbuffers, numRenderbuffers);
/device/generic/goldfish-opengl/system/include/GLES2/
H A Dgl2ext.h1839 typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
1848 GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);

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