Searched refs:Direct3DVertexBuffer8 (Results 1 - 6 of 6) sorted by relevance
/external/swiftshader/src/D3D8/ |
H A D | Direct3DVertexBuffer8.cpp | 15 #include "Direct3DVertexBuffer8.hpp" 25 Direct3DVertexBuffer8::Direct3DVertexBuffer8(Direct3DDevice8 *device, unsigned int length, unsigned long usage, long FVF, D3DPOOL pool) : Direct3DResource8(device, D3DRTYPE_VERTEXBUFFER, length), length(length), usage(usage), FVF(FVF), pool(pool) function in class:D3D8::Direct3DVertexBuffer8 69 Direct3DVertexBuffer8::~Direct3DVertexBuffer8() 74 long Direct3DVertexBuffer8::QueryInterface(const IID &iid, void **object) 93 unsigned long Direct3DVertexBuffer8::AddRef() 100 unsigned long Direct3DVertexBuffer8::Release() 107 long Direct3DVertexBuffer8::FreePrivateData(const GUID &guid) 114 long Direct3DVertexBuffer8 [all...] |
H A D | Direct3DVertexBuffer8.hpp | 29 class Direct3DVertexBuffer8 : public IDirect3DVertexBuffer8, public Direct3DResource8 class in namespace:D3D8 32 Direct3DVertexBuffer8(Direct3DDevice8 *device, unsigned int length, unsigned long usage, long FVF, D3DPOOL pool); 34 ~Direct3DVertexBuffer8() override;
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H A D | Direct3DStateBlock8.hpp | 28 class Direct3DVertexBuffer8; 59 void setStreamSource(unsigned int stream, Direct3DVertexBuffer8 *data, unsigned int stride); 121 Direct3DVertexBuffer8 *vertexBuffer;
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H A D | Direct3DDevice8.hpp | 43 class Direct3DVertexBuffer8; 225 Direct3DVertexBuffer8 *dataStream[16];
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H A D | Direct3DDevice8.cpp | 20 #include "Direct3DVertexBuffer8.hpp" 766 *vertexBuffer = new Direct3DVertexBuffer8(this, length, usage, FVF, pool); 969 Direct3DVertexBuffer8 *vertexBuffer = new Direct3DVertexBuffer8(this, length, 0, 0, D3DPOOL_DEFAULT); 3074 Direct3DVertexBuffer8 *vertexBuffer = static_cast<Direct3DVertexBuffer8*>(iVertexBuffer); 4363 Direct3DVertexBuffer8 *stream = dataStream[0]; 4482 Direct3DVertexBuffer8 *streamBuffer = (Direct3DVertexBuffer8*)dataStream[stream];
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H A D | Direct3DStateBlock8.cpp | 19 #include "Direct3DVertexBuffer8.hpp" 355 void Direct3DStateBlock8::setStreamSource(unsigned int stream, Direct3DVertexBuffer8 *data, unsigned int stride)
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