/external/swiftshader/src/D3D9/ |
H A D | Direct3DDevice9Ex.cpp | 131 long Direct3DDevice9Ex::CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DCubeTexture9 **cubeTexture, void **sharedHandle) argument 133 TRACE("unsigned int edgeLength = %d, unsigned int levels = %d, unsigned long usage = %d, D3DFORMAT format = %d, D3DPOOL pool = %d, IDirect3DCubeTexture9 **cubeTexture = 0x%0.8p, void **sharedHandle = 0x%0.8p", edgeLength, levels, usage, format, pool, cubeTexture, sharedHandle); 135 return Direct3DDevice9::CreateCubeTexture(edgeLength, levels, usage, format, pool, cubeTexture, sharedHandle);
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H A D | Direct3DDevice9Ex.hpp | 82 long __stdcall CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DCubeTexture9 **cubeTexture, void **sharedHandle) override;
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H A D | Direct3DDevice9.cpp | 530 long Direct3DDevice9::CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DCubeTexture9 **cubeTexture, void **sharedHandle) argument 534 TRACE("unsigned int edgeLength = %d, unsigned int levels = %d, unsigned long usage = %d, D3DFORMAT format = %d, D3DPOOL pool = %d, IDirect3DCubeTexture9 **cubeTexture = 0x%0.8p, void **sharedHandle = 0x%0.8p", edgeLength, levels, usage, format, pool, cubeTexture, sharedHandle); 536 *cubeTexture = 0; 543 *cubeTexture = new Direct3DCubeTexture9(this, edgeLength, levels, usage, format, pool); 545 if(!*cubeTexture) 552 delete *cubeTexture; 553 *cubeTexture = 0; 558 (*cubeTexture)->AddRef(); 6121 Direct3DCubeTexture9 *cubeTexture [all...] |
H A D | Direct3DDevice9.hpp | 70 long __stdcall CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DCubeTexture9 **cubeTexture, void **sharedHandle) override;
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/external/swiftshader/src/D3D8/ |
H A D | Direct3DDevice8.hpp | 66 long __stdcall CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DCubeTexture8 **cubeTexture) override;
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H A D | Direct3DDevice8.cpp | 539 long Direct3DDevice8::CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DCubeTexture8 **cubeTexture) argument 543 *cubeTexture = 0; 550 *cubeTexture = new Direct3DCubeTexture8(this, edgeLength, levels, usage, format, pool); 552 if(!*cubeTexture) 559 delete *cubeTexture; 564 (*cubeTexture)->AddRef(); 4775 Direct3DCubeTexture8 *cubeTexture = dynamic_cast<Direct3DCubeTexture8*>(baseTexture); local 4796 surface = cubeTexture->getInternalCubeMapSurface((D3DCUBEMAP_FACES)face, surfaceLevel);
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/external/mesa3d/src/gallium/drivers/svga/include/ |
H A D | svga3d_types.h | 590 uint32 cubeTexture : 1; member in struct:__anon16629::__anon16630
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Context.cpp | 3285 TextureCubeMap *cubeTexture = static_cast<TextureCubeMap*>(baseTexture); local 3289 cubeTexture->updateBorders(mipmapLevel); 3300 egl::Image *surface = cubeTexture->getImage(face, surfaceLevel);
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/external/swiftshader/src/OpenGL/libGL/ |
H A D | Context.cpp | 2139 TextureCubeMap *cubeTexture = static_cast<TextureCubeMap*>(baseTexture); local 2154 Image *surface = cubeTexture->getImage(face, surfaceLevel);
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