Searched refs:m_userAttribTransforms (Results 1 - 15 of 15) sorted by relevance

/external/deqp/modules/gles2/functional/
H A Des2fShaderMatrixTests.cpp983 m_userAttribTransforms.resize(4);
986 m_userAttribTransforms[attribNdx] = Mat4(0.0f);
987 m_userAttribTransforms[attribNdx]((0 + attribNdx) % 4, 0) = 1.0f;
988 m_userAttribTransforms[attribNdx]((1 + attribNdx) % 4, 1) = 1.0f;
989 m_userAttribTransforms[attribNdx]((2 + attribNdx) % 4, 2) = 1.0f;
990 m_userAttribTransforms[attribNdx]((3 + attribNdx) % 4, 3) = 1.0f;
1004 m_userAttribTransforms[attribNdx](row, col) = -m_userAttribTransforms[attribNdx](row, col);
1007 m_userAttribTransforms[attribNdx](row, col) += 0.3f;
1010 m_userAttribTransforms[attribNd
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H A Des2fShaderTextureFunctionTests.cpp286 m_userAttribTransforms.push_back(tcu::Mat4(baseCoordTrans));
301 m_userAttribTransforms.push_back(tcu::Mat4(lodCoordTrans));
H A Des2fShaderOperatorTests.cpp567 m_userAttribTransforms.resize(spec.numInputs);
594 m_userAttribTransforms[inputNdx] = attribMatrix;
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderMatrixTests.cpp1419 m_userAttribTransforms.resize(4);
1422 m_userAttribTransforms[attribNdx] = Mat4(0.0f);
1423 m_userAttribTransforms[attribNdx]( 0, 3) = (op == OP_INVERSE ? -0.5f : 0.2f); // prevent matrix*vec from going into zero (assuming vec.w != 0).
1424 m_userAttribTransforms[attribNdx]( 1, 3) = (op == OP_INVERSE ? -1.3f : 0.1f); // Modified input for OP_INVERSE case, as determinant of final input
1425 m_userAttribTransforms[attribNdx]( 2, 3) = 0.4f + 0.15f * float(attribNdx); // matrix is spanning both sides of 0, so 0 (and division by 0) may happen on mediump.
1426 m_userAttribTransforms[attribNdx]( 3, 3) = (op == OP_INVERSE ? -3.0f : 0.7f); // Modified OP_INVERSE final input matrix is same signed in whole input range.
1427 m_userAttribTransforms[attribNdx]((0 + attribNdx) % 4, 0) = 1.0f;
1428 m_userAttribTransforms[attribNdx]((1 + attribNdx) % 4, 1) = 1.0f;
1429 m_userAttribTransforms[attribNdx]((2 + attribNdx) % 4, 2) = 1.0f;
1430 m_userAttribTransforms[attribNd
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H A DvktShaderRender.hpp551 std::vector<tcu::Mat4> m_userAttribTransforms; member in class:vkt::sr::ShaderRenderCaseInstance
H A DvktShaderRender.cpp153 const std::vector<tcu::Mat4> getUserAttribTransforms (void) const { return m_userAttribTransforms; }
167 int getNumUserAttribs (void) const { return (int)m_userAttribTransforms.size(); }
175 const std::vector<tcu::Mat4> m_userAttribTransforms;
198 , m_userAttribTransforms (userAttribTransforms)
275 return m_userAttribTransforms[attribNdx] * tcu::Vec4(sx, sy, 0.0f, 1.0f);
752 m_quadGrid = de::MovePtr<QuadGrid>(new QuadGrid(m_quadGridSize, width, height, getDefaultConstCoords(), m_userAttribTransforms, m_textures));
H A DvktShaderRenderOperatorTests.cpp572 m_userAttribTransforms.resize(m_spec.numInputs);
601 m_userAttribTransforms[inputNdx] = attribMatrix;
H A DvktShaderRenderTextureFunctionTests.cpp710 m_userAttribTransforms.push_back(tcu::Mat4(baseCoordTrans));
731 m_userAttribTransforms.push_back(tcu::Mat4(lodCoordTrans));
754 m_userAttribTransforms.push_back(tcu::Mat4(gradDxTrans));
755 m_userAttribTransforms.push_back(tcu::Mat4(gradDyTrans));
/external/deqp/modules/gles3/functional/
H A Des3fShaderMatrixTests.cpp1651 m_userAttribTransforms.resize(4);
1654 m_userAttribTransforms[attribNdx] = Mat4(0.0f);
1655 m_userAttribTransforms[attribNdx]( 0, 3) = 0.2f; // !< prevent matrix*vec from going into zero (assuming vec.w != 0)
1656 m_userAttribTransforms[attribNdx]( 1, 3) = 0.1f; // !<
1657 m_userAttribTransforms[attribNdx]( 2, 3) = 0.4f + 0.15f * float(attribNdx); // !<
1658 m_userAttribTransforms[attribNdx]( 3, 3) = 0.7f; // !<
1659 m_userAttribTransforms[attribNdx]((0 + attribNdx) % 4, 0) = 1.0f;
1660 m_userAttribTransforms[attribNdx]((1 + attribNdx) % 4, 1) = 1.0f;
1661 m_userAttribTransforms[attribNdx]((2 + attribNdx) % 4, 2) = 1.0f;
1662 m_userAttribTransforms[attribNd
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H A Des3fShaderTextureFunctionTests.cpp504 m_userAttribTransforms.push_back(tcu::Mat4(baseCoordTrans));
523 m_userAttribTransforms.push_back(tcu::Mat4(lodCoordTrans));
544 m_userAttribTransforms.push_back(tcu::Mat4(gradDxTrans));
545 m_userAttribTransforms.push_back(tcu::Mat4(gradDyTrans));
H A Des3fShaderOperatorTests.cpp846 m_userAttribTransforms.resize(m_spec.numInputs);
875 m_userAttribTransforms[inputNdx] = attribMatrix;
/external/deqp/external/openglcts/modules/common/
H A DglcShaderRenderCase.cpp163 return m_userAttribTransforms;
200 return (int)m_userAttribTransforms.size();
209 vector<Mat4> m_userAttribTransforms; member in class:deqp::QuadGrid
227 , m_userAttribTransforms(userAttribTransforms)
303 return m_userAttribTransforms[attribNdx] * Vec4(sx, sy, 0.0f, 1.0f);
485 m_userAttribTransforms, m_textures);
H A DglcShaderRenderCase.hpp297 std::vector<tcu::Mat4> m_userAttribTransforms; member in class:deqp::ShaderRenderCase
/external/deqp/modules/glshared/
H A DglsShaderRenderCase.cpp144 const vector<Mat4> getUserAttribTransforms (void) const { return m_userAttribTransforms; }
157 int getNumUserAttribs (void) const { return (int)m_userAttribTransforms.size(); }
165 vector<Mat4> m_userAttribTransforms; member in class:deqp::gls::QuadGrid
182 , m_userAttribTransforms (userAttribTransforms)
258 return m_userAttribTransforms[attribNdx] * Vec4(sx, sy, 0.0f, 1.0f);
436 QuadGrid quadGrid(m_isVertexCase ? GRID_SIZE : 4, width, height, Vec4(0.125f, 0.25f, 0.5f, 1.0f), m_userAttribTransforms, m_textures);
H A DglsShaderRenderCase.hpp251 std::vector<tcu::Mat4> m_userAttribTransforms; member in class:deqp::gls::ShaderRenderCase

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