Searched refs:pRenderPass (Results 1 - 17 of 17) sorted by relevance

/external/mesa3d/src/amd/vulkan/
H A Dradv_pass.c33 VkRenderPass* pRenderPass)
156 *pRenderPass = radv_render_pass_to_handle(pass);
29 radv_CreateRenderPass( VkDevice _device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass) argument
/external/mesa3d/src/intel/vulkan/
H A Danv_pass.c30 VkRenderPass* pRenderPass)
187 *pRenderPass = anv_render_pass_to_handle(pass);
26 anv_CreateRenderPass( VkDevice _device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass) argument
/external/vulkan-validation-layers/layers/
H A Dunique_objects.cpp403 const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass) {
405 VkResult result = dev_data->dispatch_table.CreateRenderPass(device, pCreateInfo, pAllocator, pRenderPass);
409 PostCallCreateRenderPass(dev_data, pCreateInfo, *pRenderPass);
411 *pRenderPass = WrapNew(dev_data, *pRenderPass);
402 CreateRenderPass(VkDevice device, const VkRenderPassCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass) argument
H A Dparameter_validation_utils.cpp74 const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass);
573 const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass) {
580 skip |= parameter_validation_vkCreateRenderPass(device, pCreateInfo, pAllocator, pRenderPass);
583 const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass);
586 skip |= custom_func(device, pCreateInfo, pAllocator, pRenderPass);
591 result = device_data->dispatch_table.CreateRenderPass(device, pCreateInfo, pAllocator, pRenderPass);
596 const auto renderPass = *pRenderPass;
1949 VkRenderPass *pRenderPass) {
572 vkCreateRenderPass(VkDevice device, const VkRenderPassCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass) argument
1948 pv_vkCreateRenderPass(VkDevice device, const VkRenderPassCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass) argument
H A Dcore_validation.cpp8778 const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass) {
8801 VkResult result = dev_data->dispatch_table.CreateRenderPass(device, pCreateInfo, pAllocator, pRenderPass);
8812 render_pass->renderPass = *pRenderPass;
8835 dev_data->renderPassMap[*pRenderPass] = std::move(render_pass);
8777 CreateRenderPass(VkDevice device, const VkRenderPassCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass) argument
/external/deqp/external/vulkancts/framework/vulkan/
H A DvkDeviceDriverImpl.inl330 VkResult DeviceDriver::createRenderPass (VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass) const
332 return m_vk.createRenderPass(device, pCreateInfo, pAllocator, pRenderPass);
H A DvkConcreteDeviceInterface.inl69 virtual VkResult createRenderPass (VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass) const;
H A DvkVirtualDeviceInterface.inl69 virtual VkResult createRenderPass (VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass) const = 0;
H A DvkNullDriverImpl.inl106 VKAPI_ATTR VkResult VKAPI_CALL createRenderPass (VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass)
109 VK_NULL_RETURN((*pRenderPass = allocateNonDispHandle<RenderPass, VkRenderPass>(device, pCreateInfo, pAllocator)));
H A DvkFunctionPointerTypes.inl86 typedef VKAPI_ATTR VkResult (VKAPI_CALL* CreateRenderPassFunc) (VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass);
/external/vulkan-validation-layers/loader/
H A Dtrampoline.c1465 VkRenderPass *pRenderPass) {
1470 return disp->CreateRenderPass(device, pCreateInfo, pAllocator, pRenderPass);
1463 vkCreateRenderPass(VkDevice device, const VkRenderPassCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass) argument
/external/vulkan-validation-layers/tests/layers/
H A Dwrap_objects.cpp637 VKAPI_ATTR VkResult VKAPI_CALL vkCreateRenderPass(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass) argument
639 VkResult result = device_dispatch_table(device)->CreateRenderPass(device, pCreateInfo, pAllocator, pRenderPass);
/external/mesa3d/include/vulkan/
H A Dvulkan.h2344 typedef VkResult (VKAPI_PTR *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass);
2853 VkRenderPass* pRenderPass);
/external/skia/third_party/vulkan/vulkan/
H A Dvulkan.h2441 typedef VkResult (VKAPI_PTR *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass);
2950 VkRenderPass* pRenderPass);
/external/skqp/third_party/vulkan/vulkan/
H A Dvulkan.h2441 typedef VkResult (VKAPI_PTR *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass);
2950 VkRenderPass* pRenderPass);
/external/vulkan-validation-layers/include/vulkan/
H A Dvulkan.h2638 typedef VkResult (VKAPI_PTR *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass);
3147 VkRenderPass* pRenderPass);
H A Dvulkan.hpp27405 Result createRenderPass( const RenderPassCreateInfo* pCreateInfo, const AllocationCallbacks* pAllocator, RenderPass* pRenderPass ) const;
29421 VULKAN_HPP_INLINE Result Device::createRenderPass( const RenderPassCreateInfo* pCreateInfo, const AllocationCallbacks* pAllocator, RenderPass* pRenderPass ) const
29423 return static_cast<Result>( vkCreateRenderPass( m_device, reinterpret_cast<const VkRenderPassCreateInfo*>( pCreateInfo ), reinterpret_cast<const VkAllocationCallbacks*>( pAllocator ), reinterpret_cast<VkRenderPass*>( pRenderPass ) ) );
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