/external/mesa3d/src/amd/vulkan/ |
H A D | radv_pass.c | 33 VkRenderPass* pRenderPass) 156 *pRenderPass = radv_render_pass_to_handle(pass); 29 radv_CreateRenderPass( VkDevice _device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass) argument
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/external/mesa3d/src/intel/vulkan/ |
H A D | anv_pass.c | 30 VkRenderPass* pRenderPass) 187 *pRenderPass = anv_render_pass_to_handle(pass); 26 anv_CreateRenderPass( VkDevice _device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass) argument
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/external/vulkan-validation-layers/layers/ |
H A D | unique_objects.cpp | 403 const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass) { 405 VkResult result = dev_data->dispatch_table.CreateRenderPass(device, pCreateInfo, pAllocator, pRenderPass); 409 PostCallCreateRenderPass(dev_data, pCreateInfo, *pRenderPass); 411 *pRenderPass = WrapNew(dev_data, *pRenderPass); 402 CreateRenderPass(VkDevice device, const VkRenderPassCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass) argument
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H A D | parameter_validation_utils.cpp | 74 const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass); 573 const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass) { 580 skip |= parameter_validation_vkCreateRenderPass(device, pCreateInfo, pAllocator, pRenderPass); 583 const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass); 586 skip |= custom_func(device, pCreateInfo, pAllocator, pRenderPass); 591 result = device_data->dispatch_table.CreateRenderPass(device, pCreateInfo, pAllocator, pRenderPass); 596 const auto renderPass = *pRenderPass; 1949 VkRenderPass *pRenderPass) { 572 vkCreateRenderPass(VkDevice device, const VkRenderPassCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass) argument 1948 pv_vkCreateRenderPass(VkDevice device, const VkRenderPassCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass) argument
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H A D | core_validation.cpp | 8778 const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass) { 8801 VkResult result = dev_data->dispatch_table.CreateRenderPass(device, pCreateInfo, pAllocator, pRenderPass); 8812 render_pass->renderPass = *pRenderPass; 8835 dev_data->renderPassMap[*pRenderPass] = std::move(render_pass); 8777 CreateRenderPass(VkDevice device, const VkRenderPassCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass) argument
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/external/deqp/external/vulkancts/framework/vulkan/ |
H A D | vkDeviceDriverImpl.inl | 330 VkResult DeviceDriver::createRenderPass (VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass) const 332 return m_vk.createRenderPass(device, pCreateInfo, pAllocator, pRenderPass);
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H A D | vkConcreteDeviceInterface.inl | 69 virtual VkResult createRenderPass (VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass) const;
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H A D | vkVirtualDeviceInterface.inl | 69 virtual VkResult createRenderPass (VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass) const = 0;
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H A D | vkNullDriverImpl.inl | 106 VKAPI_ATTR VkResult VKAPI_CALL createRenderPass (VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass) 109 VK_NULL_RETURN((*pRenderPass = allocateNonDispHandle<RenderPass, VkRenderPass>(device, pCreateInfo, pAllocator)));
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H A D | vkFunctionPointerTypes.inl | 86 typedef VKAPI_ATTR VkResult (VKAPI_CALL* CreateRenderPassFunc) (VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass);
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/external/vulkan-validation-layers/loader/ |
H A D | trampoline.c | 1465 VkRenderPass *pRenderPass) { 1470 return disp->CreateRenderPass(device, pCreateInfo, pAllocator, pRenderPass); 1463 vkCreateRenderPass(VkDevice device, const VkRenderPassCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass) argument
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/external/vulkan-validation-layers/tests/layers/ |
H A D | wrap_objects.cpp | 637 VKAPI_ATTR VkResult VKAPI_CALL vkCreateRenderPass(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass) argument 639 VkResult result = device_dispatch_table(device)->CreateRenderPass(device, pCreateInfo, pAllocator, pRenderPass);
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/external/mesa3d/include/vulkan/ |
H A D | vulkan.h | 2344 typedef VkResult (VKAPI_PTR *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass); 2853 VkRenderPass* pRenderPass);
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/external/skia/third_party/vulkan/vulkan/ |
H A D | vulkan.h | 2441 typedef VkResult (VKAPI_PTR *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass); 2950 VkRenderPass* pRenderPass);
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/external/skqp/third_party/vulkan/vulkan/ |
H A D | vulkan.h | 2441 typedef VkResult (VKAPI_PTR *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass); 2950 VkRenderPass* pRenderPass);
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/external/vulkan-validation-layers/include/vulkan/ |
H A D | vulkan.h | 2638 typedef VkResult (VKAPI_PTR *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass); 3147 VkRenderPass* pRenderPass);
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H A D | vulkan.hpp | 27405 Result createRenderPass( const RenderPassCreateInfo* pCreateInfo, const AllocationCallbacks* pAllocator, RenderPass* pRenderPass ) const; 29421 VULKAN_HPP_INLINE Result Device::createRenderPass( const RenderPassCreateInfo* pCreateInfo, const AllocationCallbacks* pAllocator, RenderPass* pRenderPass ) const 29423 return static_cast<Result>( vkCreateRenderPass( m_device, reinterpret_cast<const VkRenderPassCreateInfo*>( pCreateInfo ), reinterpret_cast<const VkAllocationCallbacks*>( pAllocator ), reinterpret_cast<VkRenderPass*>( pRenderPass ) ) ); [all...] |